Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 69d684e7ba Fixes #2746 %!s(int64=8) %!d(string=hai) anos
  David Catuhe fe2f200845 Related to #2745 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 20e7843645 Fix small issue with text font size when rescaling container (GUI) %!s(int64=8) %!d(string=hai) anos
  David Catuhe 223349006c Fix issue with rescaler and lost context %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4b1652b318 Fix unsigned values for gltf loader %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4d52de7ad2 Fixes #2374 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4f0bacb0e5 Added camera.storeState %!s(int64=8) %!d(string=hai) anos
  David Catuhe e935fa8d63 Fix gltf loader for clamp mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe 5a3a899687 nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 108a69f13f Fixed Highlight layer bug when used with cameras with viewports %!s(int64=8) %!d(string=hai) anos
  David Catuhe d01b8832e5 Context lsot - first experiment %!s(int64=8) %!d(string=hai) anos
  David Catuhe 64da21b7f5 nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe e65db6ee0c Fix issue with query on Edge %!s(int64=8) %!d(string=hai) anos
  David Catuhe 642524f830 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 26629db63d Nightly %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 06fe6f8acf Add url preprocessor for load %!s(int64=8) %!d(string=hai) anos
  David Catuhe 8ddadc840c Improved FilesInput loading process + code cleanup %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4b5e6a868d Moved to TS 2.4 %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 8fbec0f270 Fix Loader Pending Data %!s(int64=8) %!d(string=hai) anos
  David Catuhe 559636e898 Add support for fodler drag'n'drop %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6d55c04478 Improved control over material compilation for gltf %!s(int64=8) %!d(string=hai) anos
  David Catuhe 93e73662ae - Allow users to configure plugins upon loading a scene %!s(int64=8) %!d(string=hai) anos
  David Catuhe 1a1d905677 Added shadowGenerator.forceCompilation %!s(int64=8) %!d(string=hai) anos
  David Catuhe de541d29fa Added a new event for gltf loader: onFirstLODComplete %!s(int64=8) %!d(string=hai) anos
  David Catuhe b78fe78f05 Change how gltf loader handle LOD. Now onComplete is called when the first lod is ready %!s(int64=8) %!d(string=hai) anos
  David Catuhe a33d13fbb5 Added new option to material.forceCompilation %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 7cc73af05c loaders nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe f600e20c1e Fix bones issues when matrices indices where incomplete %!s(int64=8) %!d(string=hai) anos
  David Rousset 6724a46f52 Better handling of generic VR controller %!s(int64=8) %!d(string=hai) anos
  David Catuhe 14b644a851 Nightly %!s(int64=8) %!d(string=hai) anos