David Catuhe
|
f8374f0f5c
Added support for depthPrePass
|
8 rokov pred |
David Catuhe
|
84b1e46ea6
Better shadowgenerator management
|
8 rokov pred |
Sebastien Vandenberghe
|
2abd0c332a
More CheckReady protection
|
8 rokov pred |
Sebastien Vandenberghe
|
8642fe91ff
Protect Shadow Generator forced compilation
|
8 rokov pred |
David Catuhe
|
9cdb3461e8
Update IShadowGenerator
|
8 rokov pred |
David Catuhe
|
1a1d905677
Added shadowGenerator.forceCompilation
|
8 rokov pred |
David Catuhe
|
133cca3cb8
Added frustum falloff for shadows
|
8 rokov pred |
David Catuhe
|
c9c5939e22
Fix shadows issues
|
8 rokov pred |
Sebastien Vandenberghe
|
98e1700ebd
Shadow INT
|
8 rokov pred |
David Catuhe
|
bdd801490d
Nightly + small fixes for default rendering pipeline
|
8 rokov pred |
Uldis Baurovskis
|
9bf9a70442
Fix engine.getCaps().instancedArrays check (#2361)
|
8 rokov pred |
Sebastien Vandenberghe
|
9cc2b3311e
Add Guard
|
8 rokov pred |
Sebastien Vandenberghe
|
5a4e2d7654
Quick Fix Directional
|
8 rokov pred |
Sebastien Vandenberghe
|
070a83291c
Improve Shadows
|
8 rokov pred |
Sebastien Vandenberghe
|
51d9e2499b
Shadow Half Float
|
8 rokov pred |
Sebastien Vandenberghe
|
9692af5598
Fix Shadow going back to CubeMap.
|
8 rokov pred |
Sebastien Vandenberghe
|
29a6f7f1b0
Fix Creating Cube Map again in PointLights
|
8 rokov pred |
sevan
|
9bdf26be8f
Fix ESM... Stupid me
|
8 rokov pred |
sevan
|
5d5be7c42d
Fix PR Comments
|
8 rokov pred |
sevan
|
af7fde3fd2
Add PointLight shadow fallback to spot
|
8 rokov pred |
David Catuhe
|
6594bd93d4
added test validation page
|
8 rokov pred |
David Catuhe
|
4a420ee028
lights moved to push mode!!!
|
8 rokov pred |
MackeyK24
|
480af00025
Shadow Generator Depth Scale Serialization
|
8 rokov pred |
David Catuhe
|
fe72fd0b59
nightly
|
8 rokov pred |
David Catuhe
|
5001a6e379
Updated 3dsmax exporter to support ESM
|
8 rokov pred |
David Catuhe
|
ba191ba2ab
Finalizing ESM for documentation
|
8 rokov pred |
David Catuhe
|
eb6f4e9ab4
introducing depthScale for ESM
|
8 rokov pred |
sevan
|
88bdd40628
fix none full float
|
8 rokov pred |
David Catuhe
|
2a9bcb103d
Improved ESM on int textures
|
8 rokov pred |
David Catuhe
|
3ad6edb33f
ESM for point light
|
8 rokov pred |