Commit History

Autor SHA1 Mensaxe Data
  Sebastien Vandenberghe ee06e41c96 Add side orientation for the meshes (helpfull for submeshes) %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 8ae21909f3 Add Depth Options %!s(int64=8) %!d(string=hai) anos
  David Catuhe f8374f0f5c Added support for depthPrePass %!s(int64=8) %!d(string=hai) anos
  David Catuhe 8535f530bc Add new engine.disableUniformBuffers to disable uniform buffers with webgl2 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 406da26a90 Removed inspector highlights for now %!s(int64=8) %!d(string=hai) anos
  David Catuhe 486ef35054 Fixed cache issue %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 2abd0c332a More CheckReady protection %!s(int64=8) %!d(string=hai) anos
  David Catuhe 93e73662ae - Allow users to configure plugins upon loading a scene %!s(int64=8) %!d(string=hai) anos
  David Catuhe 1a1d905677 Added shadowGenerator.forceCompilation %!s(int64=8) %!d(string=hai) anos
  David Catuhe 039afe8df6 Adding support for non push material in forceCompilation %!s(int64=8) %!d(string=hai) anos
  David Catuhe 47ae599a36 fixed alphatest detection for force compilation %!s(int64=8) %!d(string=hai) anos
  David Catuhe a33d13fbb5 Added new option to material.forceCompilation %!s(int64=8) %!d(string=hai) anos
  David Catuhe ccfe0a918e Merge pull request #2611 from NicolasBuecher/reset_materialDefines %!s(int64=8) %!d(string=hai) anos
  David Catuhe a7ca537eee Fix mat id issue %!s(int64=8) %!d(string=hai) anos
  Nicolas Buecher 8205dc45b0 Don't return when a subMesh hasn't defines otherwise some subMeshes could not be marked as dirty %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 0a45ae43e7 Allow forceCompilation to work even if scene is not rendering %!s(int64=8) %!d(string=hai) anos
  David Catuhe 7104e45378 Added new material.hasTexture %!s(int64=8) %!d(string=hai) anos
  David Catuhe a25b14f105 Added dirty for image processing %!s(int64=8) %!d(string=hai) anos
  David Catuhe 47ad35afc7 missing optional paramter %!s(int64=8) %!d(string=hai) anos
  David Catuhe f9ff6a7ce8 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe b3eb9b2519 Add more options to material.forceCompilation %!s(int64=8) %!d(string=hai) anos
  David Catuhe e041863a5b Merge pull request #2390 from bghgary/active-textures %!s(int64=8) %!d(string=hai) anos
  David Catuhe b1b956ac3d . %!s(int64=8) %!d(string=hai) anos
  David Catuhe 2fcae075c0 Nightly + material.forceCompilation %!s(int64=8) %!d(string=hai) anos
  Gary Hsu df6751067b Add material.getActiveTextures and BaseTexture.WhenAllReady %!s(int64=8) %!d(string=hai) anos
  David Catuhe dff6308464 Move multimaterial to push mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe 246a2a3923 Fixed PBRloader %!s(int64=8) %!d(string=hai) anos
  Julien Moreau-Mathis 04f0bb06ae Fixed pbr material serialization and fixed legacy pbr check in Material.ts %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe ea620deebc Prevent Tags to break custom configurations %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 886fd3a698 Add legacy PBR %!s(int64=8) %!d(string=hai) anos