David Catuhe
|
b67abe59fe
Better decal positioning
|
10 年之前 |
David Catuhe
|
afaedc4c23
validating recent PRs
|
10 年之前 |
David Catuhe
|
8c8954dcb2
small fixes
|
10 年之前 |
David Catuhe
|
96d885f17c
Added ```Mesh.onLODLevelSelection(distance: number, mesh: Mesh, selectedLevel: Mesh)``` callback
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10 年之前 |
David Catuhe
|
fe25ec3eac
Decals!!
|
10 年之前 |
David Catuhe
|
281709407b
More precise SSAO
|
10 年之前 |
David Catuhe
|
c12415f158
Various fixes
|
10 年之前 |
David Catuhe
|
eada442c57
Adding sounds export to Blender
|
10 年之前 |
David Catuhe
|
8c04198b4b
Better VSM computation (ChebychevInequality)
|
10 年之前 |
David Catuhe
|
8ff3d55332
Sprite can now have .width and .height properties
|
10 年之前 |
David Catuhe
|
ebf4506c24
Fixing occulus distorsion bug
|
10 年之前 |
David Catuhe
|
e6e9df65ff
Getting things ready for action builder
|
10 年之前 |
David Catuhe
|
7ac9e33c44
Adding missing code for Extrude
|
10 年之前 |
David Catuhe
|
6ae37e7311
Fixing bug
|
10 年之前 |
David Catuhe
|
c7131b2329
Fixing bias for VSM shadows
|
10 年之前 |
David Catuhe
|
1571359418
Better parenting cache system
|
10 年之前 |
David Catuhe
|
c37f483483
Various fixes
|
10 年之前 |
David Catuhe
|
e17aae5f6d
renaming Curve3 functions
|
10 年之前 |
David Catuhe
|
3a43c9c6bc
Improving shadows bias
|
10 年之前 |
David Catuhe
|
e98c6d93d8
Fixing bias for shadows filters
|
10 年之前 |
David Catuhe
|
e8a6994e87
Fixing math SIMD detection
|
10 年之前 |
David Catuhe
|
5127e21c9c
SIMD.js - step 2
|
10 年之前 |
David Catuhe
|
8e211f5141
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
10 年之前 |
David Catuhe
|
1ee600555c
First support for SIMD.js
|
10 年之前 |
David Catuhe
|
4fc7ced807
Fixing nearest sampling issue
|
10 年之前 |
David Catuhe
|
77d51c86bf
Integrating Jerome latest PR
|
10 年之前 |
David Catuhe
|
5eee708739
Integrating latest PR
|
10 年之前 |
David Catuhe
|
2e44ba1038
Extrusion feature by Jerome
|
10 年之前 |
David Catuhe
|
45fdbf5b6b
Cleaning last PR code
|
10 年之前 |
David Catuhe
|
7c694d7ebd
Fixing shadow projection handler
|
10 年之前 |