Historique des commits

Auteur SHA1 Message Date
  David Catuhe ed703aba9d Fixes #2662 il y a 8 ans
  Mike 8c294c4d5d add defaultCursor property to scene in order to allow custom cursor for scene il y a 8 ans
  David Catuhe 46588ada95 fixed procedurals textures bugs with VR il y a 8 ans
  David Rousset 5bd89c6e71 Better icon, exit logic & fullscreen in DeviceOrientation il y a 8 ans
  David Rousset 2ac8faf3da First Web VR helper draft il y a 8 ans
  David Rousset c3b775f033 First step VR Experience helper il y a 8 ans
  David Rousset 6223c35210 Fix for Web Audio for GearVR in VR mode il y a 8 ans
  David Catuhe 37a15b7279 Fixed file'drag'drop for sandbox il y a 8 ans
  David Catuhe 0036f07ec0 Introduced SceneLoader.CleanBoneMatrixWeights il y a 8 ans
  David Catuhe 7b9a5f8bbc nightly il y a 8 ans
  David Catuhe 2546da6f0a Fixed clean matrices for bones il y a 8 ans
  David Catuhe 6775b9adb4 nightly il y a 8 ans
  David Catuhe 343e4712f6 fix camera parenting issues il y a 8 ans
  David Catuhe afe086881d Added new observables to camera il y a 8 ans
  David Catuhe f72a5925dd Fix issue with matrice weights il y a 8 ans
  David Catuhe 559636e898 Add support for fodler drag'n'drop il y a 8 ans
  David Catuhe 93e73662ae - Allow users to configure plugins upon loading a scene il y a 8 ans
  David Catuhe 193455d0c4 Fixed an issue with rendertargert viewport il y a 8 ans
  David Catuhe 1a1d905677 Added shadowGenerator.forceCompilation il y a 8 ans
  David Catuhe de541d29fa Added a new event for gltf loader: onFirstLODComplete il y a 8 ans
  David Catuhe b78fe78f05 Change how gltf loader handle LOD. Now onComplete is called when the first lod is ready il y a 8 ans
  David Catuhe 30b2030b34 Fix forceCompilation with multimat il y a 8 ans
  David Catuhe 039afe8df6 Adding support for non push material in forceCompilation il y a 8 ans
  David Catuhe a11dc7e4eb Add onBeforeBind event for render target il y a 8 ans
  David Catuhe 80cf2eb219 Add more control over piepline compilation il y a 8 ans
  David Catuhe 47ae599a36 fixed alphatest detection for force compilation il y a 8 ans
  David Catuhe a33d13fbb5 Added new option to material.forceCompilation il y a 8 ans
  David Catuhe 2202157086 Fix bug with multimaterials and PBR il y a 8 ans
  David Catuhe 463687f795 Nightly il y a 8 ans
  David Catuhe a7ca537eee Fix mat id issue il y a 8 ans