Popov72
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b3bba8dcff
Fix by the comments
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%!s(int64=4) %!d(string=hai) anos |
David Catuhe
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f55cac90ec
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into master
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%!s(int64=4) %!d(string=hai) anos |
David Catuhe
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0f5fcac4f9
Nightly
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%!s(int64=4) %!d(string=hai) anos |
Popov72
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73760e76ef
Fix ts
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%!s(int64=4) %!d(string=hai) anos |
Popov72
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0882e500be
Fix lint
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%!s(int64=4) %!d(string=hai) anos |
Popov72
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6d661b2510
Use RGBA format for KTX2 files that are not color data if ASTC/BC7 not available when transcoding an UASTC source picture
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%!s(int64=4) %!d(string=hai) anos |
Gary Hsu
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c81062c312
Fix bug in glTF loader with interleaved anim data
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%!s(int64=5) %!d(string=hai) anos |
David `Deltakosh` Catuhe
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4615e20080
Fix #8789
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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448ca998ba
Factorize code (#8704)
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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cfeb440aa8
Fix skeleton viewer (#8698)
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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ac1bb8a175
Added the loadAllMaterials property (#8680)
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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efe0838bff
(hopefully) Fix skeleton returnToRest (#8637)
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%!s(int64=5) %!d(string=hai) anos |
Nicholas Barlow
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d0fc663ed7
Fix returnToRest() for glTF imported Skeletons (#8589)
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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8b259c835f
Another try and adding back useBoundingInfoFromGeometry
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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f9f2ff2475
Remove the useBoundingInfoFromGeometry property
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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f048944c80
Set the geometry bounding info with the extends (if/when available)
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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255ff7e2a0
Add a comment about not updating sub meshes bounding info
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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46e462fafa
Remove static string
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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d8d0929112
Get rid of the metadata temp storage
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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c662e3d749
Don't use accessor min/max for rigged meshes
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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f7e3fa9812
Add an option to force bounding box computation
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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4f58703bba
Use min/max values from position accessors to set the bounding box of meshes
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%!s(int64=5) %!d(string=hai) anos |
Gary Hsu
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98b60b8758
Fix error handling and KTX/Basis loading issues (#8396)
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%!s(int64=5) %!d(string=hai) anos |
Gary Hsu
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b8b03d1fa9
Update KHR_materials_variants impl and add test (#8283)
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%!s(int64=5) %!d(string=hai) anos |
bghgary
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23c169a1f3
Improve logging slightly
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%!s(int64=5) %!d(string=hai) anos |
bghgary
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051e573434
Add missing logClose
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%!s(int64=5) %!d(string=hai) anos |
bghgary
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482b2ae269
Improve progress handling in glTF loader
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%!s(int64=5) %!d(string=hai) anos |
David Catuhe
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52cafbea09
Fix #8320
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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3d59835235
Disable mesh instancing selectively and not globally
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%!s(int64=5) %!d(string=hai) anos |
Popov72
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e9449c2b25
Simplified code by disabling InstancedMesh when gpu instancing extension is used
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%!s(int64=5) %!d(string=hai) anos |