David catuhe
|
b21ed62c24
Sprites and particles scheduler updated to be resolved before transparent objects
|
9 anni fa |
David Catuhe
|
68f8d27789
Fixing GC bug
|
9 anni fa |
David catuhe
|
f9c3c85bd4
Introducing meshBuilder
|
9 anni fa |
davrous
|
561f52416d
Fixing Web Audio first initialization sequence + removing Web Audio from Babylon.js core
|
10 anni fa |
David catuhe
|
ab358d1ce4
Introducing babylon.core.js
|
10 anni fa |
David catuhe
|
d5187657c6
Marking vertex data as number[] | Float32Array
|
10 anni fa |
David catuhe
|
2d39b1eff0
Improved reflection shader
|
10 anni fa |
David Catuhe
|
3f2df1b57a
Fixing some typos
|
10 anni fa |
David Catuhe
|
17a874df67
Update for reflection probes
|
10 anni fa |
David catuhe
|
204bfda84a
Beginning work on reflection probes
|
10 anni fa |
David Catuhe
|
2e6bc32694
Merging last PRs
|
10 anni fa |
David Catuhe
|
0f082e3472
Setting files up for PBRMaterial
|
10 anni fa |
David Catuhe
|
87190e18b1
Merge pull request #700 from RaananW/loadingScreen
|
10 anni fa |
Raanan Weber
|
eb1a97458f
bug fix and no breaking changes
|
10 anni fa |
David catuhe
|
2c71fe50b3
Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant
|
10 anni fa |
David catuhe
|
a8665a4f77
Fixing cullFace cache
|
10 anni fa |
Raanan Weber
|
78af33ccbb
engine cleanup
|
10 anni fa |
David catuhe
|
c6aae2264e
Added Material.sideOrientation
|
10 anni fa |
David catuhe
|
a0ae371d60
Fixing glossinessmap
|
10 anni fa |
David catuhe
|
c5873a70cb
New postprocess: Tone mapping
|
10 anni fa |
David catuhe
|
5a276815ff
Fixed readPixels bug
|
10 anni fa |
David catuhe
|
a76fb67aa8
Changing version number to 2.2-beta
|
10 anni fa |
David catuhe
|
054109be8a
fixing bug with RGBA and raw textures
|
10 anni fa |
David catuhe
|
5dcaa6897e
Adding support for face normals in Blender exporter
|
10 anni fa |
David catuhe
|
b4d4ba3f34
Fixing issue with PointerOver actions
|
10 anni fa |
David Catuhe
|
abac2b2343
Fixed bug with shaders when no specular was enabled
|
10 anni fa |
David Catuhe
|
7bba6c4c8c
Added scene.getLensFlareSystemByName()
|
10 anni fa |
David catuhe
|
cac398f103
Fixing bug with shadows
|
10 anni fa |
David catuhe
|
8e4d83b219
Adding BABYLON.MergeMeshesOptimization.UpdateSelectionTree
|
10 anni fa |
David catuhe
|
53c95c2fbf
Adding wheel support to actionmanager
|
10 anni fa |