Commit History

Autor SHA1 Mensaxe Data
  Popov72 0a10b1653f Fix PG %!s(int64=5) %!d(string=hai) anos
  Popov72 bba8da770a Disable anisotropy in PG %!s(int64=5) %!d(string=hai) anos
  Popov72 6ae85d86ec .env not working, changed to .dds %!s(int64=5) %!d(string=hai) anos
  Popov72 06e03690ac Add unit test for pbr node material %!s(int64=5) %!d(string=hai) anos
  David Catuhe e25cfb5cf4 Fix gltf instance test %!s(int64=5) %!d(string=hai) anos
  David Catuhe 5a6595a025 Merge pull request #8208 from Popov72/mesh-thininstance %!s(int64=5) %!d(string=hai) anos
  Popov72 47afe44b9e Add visual test %!s(int64=5) %!d(string=hai) anos
  Benjamin Guignabert dea21f64ac adding unit tests for hdr filtering + inspector property %!s(int64=5) %!d(string=hai) anos
  Gary Hsu 0cd9f867cb Remove renderCount from glTF mesh instancing test %!s(int64=5) %!d(string=hai) anos
  Gary Hsu dfce1e6cd6 Restore validation for EXT_mesh_gpu_instancing %!s(int64=5) %!d(string=hai) anos
  Raanan Weber 5151cb2689 camera rig fix %!s(int64=5) %!d(string=hai) anos
  sebavan 7599992295 Fix Tests %!s(int64=5) %!d(string=hai) anos
  PirateJC c3bdf110a2 Added support for vert color inheritance in CSG %!s(int64=5) %!d(string=hai) anos
  David Catuhe 9ef414abf1 REmove failing test %!s(int64=5) %!d(string=hai) anos
  David Catuhe 65b51a1709 Nightly %!s(int64=5) %!d(string=hai) anos
  Nicholas Barlow 69317bba72 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into update-EXT_mesh_gpu_instancing-name %!s(int64=5) %!d(string=hai) anos
  Popov72 f8c8f170a4 Try to fix again... %!s(int64=5) %!d(string=hai) anos
  Popov72 7ea7b01cca Fix new test %!s(int64=5) %!d(string=hai) anos
  Nicholas Barlow f4f57d1de9 update mesh instancing test scene, remove environment reflections from resulting scene %!s(int64=5) %!d(string=hai) anos
  Nicholas Barlow e29d4f43de Change test scene, update reference picture %!s(int64=5) %!d(string=hai) anos
  Popov72 d8f0311149 Update shadow tests %!s(int64=5) %!d(string=hai) anos
  Nicholas Barlow 3e659f47f9 remove TeapotsGalore scene, update testing image and test playground %!s(int64=5) %!d(string=hai) anos
  Nicholas Barlow 784653cee5 renamed KHR_mesh_instancing to EXT_mesh_gpu_instancing. created test scene for validation, and added to validation test pass. added modified (more rough, less metallic) TeapotsGalore scene to Playground assets. %!s(int64=5) %!d(string=hai) anos
  Popov72 52e311dcaa Use dds intead of env files %!s(int64=5) %!d(string=hai) anos
  Popov72 3a06535f20 Re-add 3 tests %!s(int64=5) %!d(string=hai) anos
  Popov72 67b8044740 Remove the 3 new tests %!s(int64=5) %!d(string=hai) anos
  Popov72 e6f2a4b4af Split pbr coverage test into 3 tests %!s(int64=5) %!d(string=hai) anos
  Popov72 2ad986c0ef Fix %!s(int64=5) %!d(string=hai) anos
  Popov72 7807ecb913 Add a PBR shader code coverage test %!s(int64=5) %!d(string=hai) anos
  David Catuhe 78d112cf24 Fix tests %!s(int64=5) %!d(string=hai) anos