Commit History

Autor SHA1 Mensaxe Data
  Julien Moreau-Mathis ffe1fe56f3 Adding fur occlusion property to FurMaterial %!s(int64=7) %!d(string=hai) anos
  David Catuhe cfdf6aa20d Improved depth pre pass %!s(int64=8) %!d(string=hai) anos
  Julien Moreau-Mathis 973e707e03 Fixing all materials from materials library according to recent modifications on shadows %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert 0b4333436b beginning material library compatibility (no port yet) and corrected vicious bug about scene UBO bind %!s(int64=8) %!d(string=hai) anos
  Julien Moreau-Mathis 3083a28d1f Fixed fur material : checking gl version in order to « texture2D » or « texture » in vertex shader %!s(int64=8) %!d(string=hai) anos
  Rasmus Israelsson 8e2f66bbc0 Correcting bug where fur length was not used when determining occlusion %!s(int64=8) %!d(string=hai) anos
  sevan 6aeb3de726 Move materials library %!s(int64=8) %!d(string=hai) anos