David Catuhe
|
afd415ba0e
Nightly
|
9 年之前 |
David Catuhe
|
bf1055af53
Fix Matrix.Lerp
|
9 年之前 |
David Catuhe
|
86da83bc31
Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter
|
9 年之前 |
David Catuhe
|
ac1f3fe1bd
Moving to "gulp-typescript": "~2.13.0"
|
9 年之前 |
David Catuhe
|
26132cef74
Nightly
|
9 年之前 |
David Catuhe
|
ef4ba244a0
Fixing issue with bakeCurrentTransformIntoVertices
|
9 年之前 |
Loïc Baumann
|
b8aedec714
RectPackingMap class + misc
|
9 年之前 |
David Catuhe
|
0a73722682
Nightly
|
9 年之前 |
David Catuhe
|
5b613afb85
Nightly
|
9 年之前 |
David Catuhe
|
6774b57a80
Moved pbr to core
|
9 年之前 |
David Catuhe
|
99bb973bee
Global merge
|
9 年之前 |
David Catuhe
|
8e66a6d564
Nightly
|
9 年之前 |
David Catuhe
|
80e7a7763d
Added NO_LOGGING as default for scene loading logging
|
9 年之前 |
David Catuhe
|
b513f0e53d
Remove engine dependency from Math/babylon.math.ts
|
9 年之前 |
David Catuhe
|
6dfb6036b7
Adding some autoanimate lines
|
9 年之前 |
David Catuhe
|
ce9f7a5a2e
New scene.pointerDownPredicate, scene.pointerMovePredicate, scene.pointerUpPredicate to define your own predicates for meshes picking selection
|
9 年之前 |
David Catuhe
|
0cc45fc43c
Animations blending
|
9 年之前 |
David Catuhe
|
5518bdf2ac
Small patches
|
9 年之前 |
David Catuhe
|
56a82fd701
Building with latest physics engine
|
9 年之前 |
Raanan Weber
|
6e3630f65d
Cleanup math and abstract mesh with rotation
|
9 年之前 |
Raanan Weber
|
2ecee7b348
Further updates
|
9 年之前 |
Raanan Weber
|
f9b9e89972
Merge remote-tracking branch 'refs/remotes/BabylonJS/master' into PhysicsEngine
|
9 年之前 |
Raanan Weber
|
052431160a
Introducing changable math objects
|
9 年之前 |
David Catuhe
|
5052ac0a00
Fix issue with onPointerUp with multiple cameras
|
9 年之前 |
David Catuhe
|
72305fd782
Fixed issue with delayed loaded textures and callbacks
|
9 年之前 |
David Catuhe
|
7c87bbe6a4
Code cleanup
|
9 年之前 |
Sébastien Vandenberghe
|
9b8bc40d3f
Merge Master in
|
9 年之前 |
Sébastien Vandenberghe
|
5599228dfb
Allow HdrTExture in gamma space and not full float
|
9 年之前 |
David Catuhe
|
225d57d8a3
Added materialHelper to centralize shaders tools
|
9 年之前 |
David Catuhe
|
67de58db6c
Add hdr cube texture support (moving from mat lib to core)
|
9 年之前 |