Commit History

Autor SHA1 Mensaxe Data
  David Catuhe ae97eda674 FIxed uv animations from 3dsmax %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe f906bc3d85 Build ExternalConfigurations %!s(int64=8) %!d(string=hai) anos
  David Catuhe a775f9816d complete build %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 6a7be8639e Restore Frame Buffer %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 835fd6e216 Remove Blit Material %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4c256f895c new TextureTools.CreateResizedCopy %!s(int64=8) %!d(string=hai) anos
  David Catuhe bcf415716e introducing textureTools %!s(int64=8) %!d(string=hai) anos
  David Catuhe 27bb3c3ba9 Fixed #2315 %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 98e1700ebd Shadow INT %!s(int64=8) %!d(string=hai) anos
  David Catuhe 2fa6ade48e Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe b7a2574964 QUick loader fix %!s(int64=8) %!d(string=hai) anos
  David Catuhe bdd801490d Nightly + small fixes for default rendering pipeline %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 9cc2b3311e Add Guard %!s(int64=8) %!d(string=hai) anos
  David Catuhe b95520c94d Fixed #2345 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 670052040e Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6a92fc1307 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe ae2bff56ba Moved PBR to push mode #1961 %!s(int64=8) %!d(string=hai) anos
  David Catuhe c3566eeedc Clean all unwanted merges %!s(int64=8) %!d(string=hai) anos
  David Catuhe 175dc1ae23 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 8979e87e36 NIghtly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 60d328aff6 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 5f4be720d9 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 3581d1d645 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 213d075245 Fixes #2304 %!s(int64=8) %!d(string=hai) anos
  David Catuhe f8cc44a54f Nightly %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 9692af5598 Fix Shadow going back to CubeMap. %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 29a6f7f1b0 Fix Creating Cube Map again in PointLights %!s(int64=8) %!d(string=hai) anos
  David Catuhe cae353e2be Update bloomWeight %!s(int64=8) %!d(string=hai) anos
  David Catuhe 030e528446 Fixed defaultRenderingPipeline %!s(int64=8) %!d(string=hai) anos
  David Catuhe c1181fdb91 Nightly %!s(int64=8) %!d(string=hai) anos