提交历史

作者 SHA1 备注 提交日期
  Nicholas Barlow 7c87c11106 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into fix-MergeMeshes-SideOrientation 5 年之前
  Nicholas Barlow b0933ffa7b Fix issue in merge meshes where mesh overridden material side orientation was not propagated to merged mesh 5 年之前
  Popov72 e877fe37ea Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into custommaterial-bug2 5 年之前
  Popov72 62f245997b uniforms / samplers / attributes not set in some cases 5 年之前
  Kyle Belfort c527ad1327 updating what's new 5 年之前
  Popov72 5d56af21be What's new update 5 年之前
  Popov72 6fc3a7a9e2 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into effectrenderer 5 年之前
  Cedric Guillemet ab47b6ab12 what's new 5 年之前
  Popov72 86f4db39a0 Extend EffectRenderer (set texture width/height, use internal textures only) 5 年之前
  David Catuhe a5fc63e6d4 Merge pull request #7888 from Popov72/gltf-fix-transformnode 5 年之前
  David Catuhe 18f4147d12 Merge pull request #7889 from Popov72/fix-submesh-recreation 5 年之前
  David Catuhe bac949ded4 Merge pull request #7887 from RaananW/frame-nofps-xr 5 年之前
  Popov72 260e546ea6 Fix submesh recreation when it should not 5 年之前
  Popov72 ec5cd54c01 Fix infinite loop when disposing scene 5 年之前
  Popov72 c83ad761ad Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into shader-if-expression 5 年之前
  Raanan Weber 74f6af593b Don't update FPS when in Frame and in XR 5 年之前
  Popov72 aa7996960d Allow parenthesis usage in #if expressions in shader code 5 年之前
  Ludovit Hajzer 9b0c9c75d8 Merge remote-tracking branch 'upstream/master' 5 年之前
  Ludovit Hajzer c62ee0553a Fix `TexturePacker` cross-origin image requests, fix falsy default options 5 年之前
  David Catuhe e09e9cc7df Merge pull request #7883 from broederj/master 5 年之前
  Jorrit den Broeder 6adb655e34 Update what's new 5 年之前
  Popov72 896d2b9745 Get the list of cameras retrieved from a gLTF file when loaded through the asset container 5 年之前
  Raanan Weber 5c29933b2f nu 5 年之前
  Kyle Belfort 6f78da41f7 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into export-frames 5 年之前
  Kyle Belfort f0554232ea implement renaming and re-ordering frame ports 5 年之前
  Popov72 5771597f04 Fix bug in PBR when specific combinations of parameters are used 5 年之前
  sebavan fefded78ee Merge pull request #7855 from Popov72/shadermaterial-settexture 5 年之前
  Popov72 cc7e3efba3 Fix bug with translucency when irradiance texture is 2D 5 年之前
  Popov72 d5d9385a03 setTexture and setTextureArray from ShaderMaterial take now a BaseTexture as input instead of a Texture, allowing to pass a CubeTexture 5 年之前
  Popov72 4c671510f7 Added AddAttribute to CustomMaterial and CustomPBRMaterial 5 年之前