David Catuhe
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ada879ec61
Fixing a bunch of bugs
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10 years ago |
David Catuhe
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ace53742a9
Fixing issues with sprites and shadows
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10 years ago |
David Catuhe
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71f1a4eb0d
DepthRenderer
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10 years ago |
David Catuhe
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db1568c7d0
Merge pull request #386 from raananw/Documentation
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10 years ago |
Raanan Weber
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5e4737db4f
Starting instanceMesh docu
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10 years ago |
David Catuhe
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0bb942c947
Merging branches
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10 years ago |
David Catuhe
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7efb3eadb7
Moving to beta stage
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10 years ago |
David Catuhe
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c11545eac8
Code cleanup
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10 years ago |
David Catuhe
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d4e9c666cf
Various fixes
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10 years ago |
David Catuhe
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3b100c8046
Fixing .js issues introduce by previous PR
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10 years ago |
David Catuhe
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c2c671f2e0
material.pointSize and material.pointsCloud properties
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10 years ago |
Raymond Bergen
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c462415969
Added support for point rendering
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10 years ago |
David Catuhe
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df86b1b85a
Fixing bug with instances and octree (again)
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11 years ago |
David Catuhe
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43fc0176b0
More integration for Shadow Poisson sampling
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11 years ago |
Clément Levasseur
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b248cefa35
Shadow add Poisson Sampling
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11 years ago |
David Catuhe
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698b57afdf
New mesh type: BABYLON.LinesMesh
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11 years ago |
David Catuhe
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f42f18a5c2
Fixing a big memory leaks with geometries
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11 years ago |
David Catuhe
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634ae82084
Instances - step 3 (Support for RenderTargetTexture)
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11 years ago |
David Catuhe
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8068325c97
TGA support
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11 years ago |