Commit History

Author SHA1 Message Date
  David Catuhe ada879ec61 Fixing a bunch of bugs 10 years ago
  David Catuhe ace53742a9 Fixing issues with sprites and shadows 10 years ago
  David Catuhe 71f1a4eb0d DepthRenderer 10 years ago
  David Catuhe db1568c7d0 Merge pull request #386 from raananw/Documentation 10 years ago
  Raanan Weber 5e4737db4f Starting instanceMesh docu 10 years ago
  David Catuhe 0bb942c947 Merging branches 10 years ago
  David Catuhe 7efb3eadb7 Moving to beta stage 10 years ago
  David Catuhe c11545eac8 Code cleanup 10 years ago
  David Catuhe d4e9c666cf Various fixes 10 years ago
  David Catuhe 3b100c8046 Fixing .js issues introduce by previous PR 10 years ago
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties 10 years ago
  Raymond Bergen c462415969 Added support for point rendering 10 years ago
  David Catuhe df86b1b85a Fixing bug with instances and octree (again) 11 years ago
  David Catuhe 43fc0176b0 More integration for Shadow Poisson sampling 11 years ago
  Clément Levasseur b248cefa35 Shadow add Poisson Sampling 11 years ago
  David Catuhe 698b57afdf New mesh type: BABYLON.LinesMesh 11 years ago
  David Catuhe f42f18a5c2 Fixing a big memory leaks with geometries 11 years ago
  David Catuhe 634ae82084 Instances - step 3 (Support for RenderTargetTexture) 11 years ago
  David Catuhe 8068325c97 TGA support 11 years ago