David Catuhe
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ada879ec61
Fixing a bunch of bugs
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10 years ago |
David Catuhe
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7efb3eadb7
Moving to beta stage
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10 years ago |
David Catuhe
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c11545eac8
Code cleanup
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10 years ago |
David Catuhe
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c626aab4ed
Fixing light exclusion mechanism
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11 years ago |
David Catuhe
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32cfe695de
Fixing instances loading from Blender
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11 years ago |
David Catuhe
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6899c20502
Fixing JSKompactor.exe
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11 years ago |
David Catuhe
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ed4ba5a9e0
Changing priorities between rotationQuaternion and rotation when loading/saving
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11 years ago |
David Catuhe
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ff188bfaed
New Tools.log / error / warn functions
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11 years ago |
David Catuhe
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18d09ec94a
Port to Typescript step 3
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11 years ago |
David Catuhe
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05358eeb88
More files ported to Typescript
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11 years ago |
David Catuhe
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0ba019b23f
Typescript port in progress
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11 years ago |
David Catuhe
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353421da50
New event for materials: ```onCompiled``` and ```onError```
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11 years ago |
Deltakosh
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92581c3991
Fixing worldMatrix cache issue
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11 years ago |
David Catuhe
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0e223ffb8e
Adding to AnaglyphFreeCamera
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11 years ago |
David Catuhe
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3be3495d90
v1.10.0
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11 years ago |
Temechon
|
9400008d32
Variable 'result' should be defined in strict mode
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11 years ago |
David Catuhe
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d1339a5e79
Fixing camera sync bug
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11 years ago |
David Catuhe
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6fbeb17ed3
Fixing sync issues
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11 years ago |
David Catuhe
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03912d42ba
Fixing a bug with getAspectRatio
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11 years ago |
michael-korbas
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16dfeaf9c1
Fixed bug on babylon.camera.js in attachPostProcess
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11 years ago |
michael-korbas
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80c00e293a
Fixed a bug from an automatic merge on babylon.camera.js
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11 years ago |
michael-korbas
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7fff7afa03
Fixed detachPostProcess.
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11 years ago |
michael-korbas
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6ae6c3f505
Merge branch 'master' of github.com:BabylonJS/Babylon.js into postProcess-merge-1.8.5
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11 years ago |
michael-korbas
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d92f8c0416
- Fixing a bug on post processes indices.
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11 years ago |
David Catuhe
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b6762876ba
Fixing cosmetic stuff (Thanks to Gwenaël Hagenmuller)
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11 years ago |
David Catuhe
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39df8f90d2
v1.8.5
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11 years ago |
michael-korbas
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6f901d7aa5
Post process:
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11 years ago |
Gwenaël Hagenmuller
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25003b79c0
Fixed BABYLON.Camera
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11 years ago |
Julien
|
bb38d8666d
Use of Number.MAX_VALUE instead of Infinity to be consistent with other parts of the code
|
11 years ago |
Julien
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b1bd9fe0fc
Fixe some issue with the cache.
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11 years ago |