Sebastien Vandenberghe
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ab4a1c94e2
Fix Env Texture
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7 years ago |
sebastien
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bde75c6693
Fix range
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7 years ago |
sebastien
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ed74f464ae
Step 7 Add Inspector Toolset
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7 years ago |
sebastien
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8ff11001cd
Switch to RGBD
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7 years ago |
sebastien
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03d421bda4
Step 3
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7 years ago |
Sebastien Vandenberghe
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771513fad3
Temp 2
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7 years ago |
sebastien
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bb28fc3923
Read and Run
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7 years ago |
Trevor Baron
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9419445156
remove now unneeded color parameter, fix @ignore
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7 years ago |
Trevor Baron
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4a8656e7d0
address comments
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7 years ago |
Trevor Baron
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06fb682ea9
rename dithering to grain, adjust grain based on luminance
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7 years ago |
Trevor Baron
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3760b56925
add dithering to default pipeline
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7 years ago |
“Sebastien
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8f391d5d38
Fix Dithering Negative Results
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7 years ago |
Sebastien Vandenberghe
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c2906bfee3
Nightly
|
7 years ago |
David Catuhe
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c0655418a2
Fixed #2993
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7 years ago |
Sebastien Vandenberghe
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5b08967fa4
Edge shadow Fallof Fix circle Artifacts
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8 years ago |
David Catuhe
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8616b58e07
Moved computeFallOff to helperFunctions
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8 years ago |
Sebastien Vandenberghe
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a8aa8d6269
image processing to material integration
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8 years ago |
David Catuhe
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35f5ab99a0
Code cleaning
|
9 years ago |
nockawa
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cbcf1306a1
Added Parallax Mapping and Parallax Occlusion Mapping feature which lies on the top of the Bump feature.
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9 years ago |