jbousquie
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aa89d1540b
added WithinEpsilon comparison to avoid normalization approximation problems
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10 年之前 |
jbousquie
|
66611ad843
variable sign : type coherence = float
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10 年之前 |
jbousquie
|
5c55ade67f
fixed dot product returning values outside the range [-1, 1]
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10 年之前 |
David catuhe
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cfa678fdbc
Improving frustum computation
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10 年之前 |
David Catuhe
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7bba6c4c8c
Added scene.getLensFlareSystemByName()
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10 年之前 |
David catuhe
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cf35254fe7
StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level
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10 年之前 |
David Catuhe
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699045fb3f
Folder reorg
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10 年之前 |