Commit History

Author SHA1 Message Date
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 9 years ago
  David Catuhe 4e477ee969 New point light shadow engines 9 years ago
  David Catuhe e34bc65217 Serialization/Parsing refactoring done 9 years ago
  David catuhe 66d3633319 Refactoring serializer 9 years ago
  David catuhe 2bf66f15f8 New parse mechanism 9 years ago
  David catuhe a2a6260f54 Fixing quaternion.fromRotationMatrix 9 years ago
  Temechon fceaa98564 Fixed bugs on animations and events. 9 years ago
  Temechon 32b71ddcc2 Fix bugs with events on animations. Added a new parameter 'done' 9 years ago
  Temechon be966f5c0a Adding index-- to iterate on all events 9 years ago
  Temechon b199366211 Remove 'return' in removeEvents 9 years ago
  Temechon c501c6577a Events can now be added to animations. 9 years ago
  David catuhe 3ac6803510 Adding animatable.goToFrame 9 years ago
  David catuhe bd06d828e6 Fixed behavior or `Animation.CreateAndStartAnimation` and added `Animation.CreateMergeAndStartAnimation` to reproduce previous behavior 9 years ago
  David catuhe f9c3c85bd4 Introducing meshBuilder 10 years ago
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 years ago
  Temechon 47d6ab115f Fix bug when an animation was cloned before setting its keys. 10 years ago
  David catuhe 204bfda84a Beginning work on reflection probes 10 years ago
  David Catuhe 2e6bc32694 Merging last PRs 10 years ago
  David Catuhe 0f082e3472 Setting files up for PBRMaterial 10 years ago
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 years ago
  David catuhe a8665a4f77 Fixing cullFace cache 10 years ago
  David catuhe a0ae371d60 Fixing glossinessmap 10 years ago
  David catuhe c5873a70cb New postprocess: Tone mapping 10 years ago
  David catuhe c3756302b2 EdgesRenderer - step 1 10 years ago
  David catuhe 054109be8a fixing bug with RGBA and raw textures 10 years ago
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter 10 years ago
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions 10 years ago
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled 10 years ago
  David Catuhe 436337ffa7 Fixing for ts 1.5 10 years ago
  Vousk-prod ad3928f47e Added easingFunction param in Animation.CreateAndStartAnimation (quick animation method) 10 years ago