David Catuhe
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a89dfa1ca0
Better responsive design for debugLayer
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10 lat temu |
David Catuhe
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8485093c3b
Damn it! fixing (again) positioning of debugLayer
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10 lat temu |
David Catuhe
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c5d731ce8c
Fixing pointerEvents issue with debugLayer
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10 lat temu |
David Catuhe
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0dbb1dba65
Adding missing files
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10 lat temu |
David Catuhe
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2cf3427836
Fixing debugLayer positioning issues
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10 lat temu |
David Catuhe
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fdfa7c829b
Removing unnecessary files
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10 lat temu |
David Catuhe
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f99cb9dc33
Code cleanup
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10 lat temu |
David Catuhe
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70e2d68f2c
New 3dsmax exporter with debug layer integrated
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10 lat temu |
David Catuhe
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87b7982446
Procedural textures - step 3
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10 lat temu |
David Catuhe
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90f41e2386
Fixing procedural textures
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10 lat temu |
David Catuhe
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e8c6dcbd09
LOD and instances are now working
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10 lat temu |
David Catuhe
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1d8a6d719e
Easing functions
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10 lat temu |
David Catuhe
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0865aa69ac
Support for vertex paint and vertex alpha
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10 lat temu |
David Catuhe
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79182e43e3
Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices
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10 lat temu |
David Catuhe
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79abec7eb5
New ```Texture.CreateFromBase64String``` function
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10 lat temu |
David Catuhe
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cd964595fa
LOD update
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10 lat temu |
David Catuhe
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b2060b3c54
LOD
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10 lat temu |
David Catuhe
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c2c671f2e0
material.pointSize and material.pointsCloud properties
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10 lat temu |
U-REDMOND\v-oniobi
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42dd5053fa
Vector4, EulerAngles, Quaternions, toEulerAngleToRef
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10 lat temu |
David Catuhe
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d14a1f8dcc
Mixin instead of cocoonJS.3.0.0.d.ts
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10 lat temu |
David Catuhe
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5d77cb87ae
Added the possibility to disable fog for a specific sprite manager
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10 lat temu |
David Catuhe
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0d77dde14d
SceneOptimizer v0.1
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10 lat temu |
David Catuhe
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d435568c17
Moving previous releases
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10 lat temu |
David Catuhe
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de2cd36a5a
2.0 alpha
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10 lat temu |