Commit History

Autor SHA1 Mensaxe Data
  David Catuhe a89dfa1ca0 Better responsive design for debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 8485093c3b Damn it! fixing (again) positioning of debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe c5d731ce8c Fixing pointerEvents issue with debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0dbb1dba65 Adding missing files %!s(int64=10) %!d(string=hai) anos
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues %!s(int64=10) %!d(string=hai) anos
  David Catuhe fdfa7c829b Removing unnecessary files %!s(int64=10) %!d(string=hai) anos
  David Catuhe f99cb9dc33 Code cleanup %!s(int64=10) %!d(string=hai) anos
  David Catuhe 70e2d68f2c New 3dsmax exporter with debug layer integrated %!s(int64=10) %!d(string=hai) anos
  David Catuhe 87b7982446 Procedural textures - step 3 %!s(int64=10) %!d(string=hai) anos
  David Catuhe 90f41e2386 Fixing procedural textures %!s(int64=10) %!d(string=hai) anos
  David Catuhe e8c6dcbd09 LOD and instances are now working %!s(int64=10) %!d(string=hai) anos
  David Catuhe 1d8a6d719e Easing functions %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha %!s(int64=10) %!d(string=hai) anos
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices %!s(int64=10) %!d(string=hai) anos
  David Catuhe 79abec7eb5 New ```Texture.CreateFromBase64String``` function %!s(int64=10) %!d(string=hai) anos
  David Catuhe cd964595fa LOD update %!s(int64=10) %!d(string=hai) anos
  David Catuhe b2060b3c54 LOD %!s(int64=10) %!d(string=hai) anos
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties %!s(int64=10) %!d(string=hai) anos
  U-REDMOND\v-oniobi 42dd5053fa Vector4, EulerAngles, Quaternions, toEulerAngleToRef %!s(int64=10) %!d(string=hai) anos
  David Catuhe d14a1f8dcc Mixin instead of cocoonJS.3.0.0.d.ts %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5d77cb87ae Added the possibility to disable fog for a specific sprite manager %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0d77dde14d SceneOptimizer v0.1 %!s(int64=10) %!d(string=hai) anos
  David Catuhe d435568c17 Moving previous releases %!s(int64=10) %!d(string=hai) anos
  David Catuhe de2cd36a5a 2.0 alpha %!s(int64=10) %!d(string=hai) anos