Pelle Johnsen
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a6b68257e0
Also handle extras for materials and cameras
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6 年之前 |
Pelle Johnsen
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faa81e94ff
Store glTF nodes' extras in BJS metadata
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6 年之前 |
David Catuhe
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5131df536c
Nightly
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6 年之前 |
David Catuhe
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9315fd3c4a
Fix #6491
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6 年之前 |
David Catuhe
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612ab5f07f
Merge pull request #6488 from thscott/observablesFix
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6 年之前 |
thscott
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414e525585
Fix issue when adding and removing observers with the same callback in quick succession
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6 年之前 |
David Catuhe
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41999f5449
Merge pull request #6487 from TrevorDev/basisLoadCubeData
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6 年之前 |
Trevor Baron
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47a7f82b60
loading cube data in basis loader
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6 年之前 |
David Catuhe
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f4106b6def
Nightly
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6 年之前 |
Trevor Baron
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7f480834ae
iphone workaround while waiting for basis transcoder bugfix
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6 年之前 |
MackeyK24
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64b8ec3a85
Merge remote-tracking branch 'upstream/master'
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6 年之前 |
David Catuhe
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31bec11ff4
Fix WN
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6 年之前 |
MackeyK24
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f1e3754861
Ammo.js Capsule Shape Impostor Support
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6 年之前 |
David Catuhe
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440e5ff2db
Merge branch 'master' into add-setColor4Array-to-shaderMaterial
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6 年之前 |
Jonathan Tron
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808006132f
Add `ShaderMaterial.setColor4Array`
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6 年之前 |
Jonathan Tron
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f05ff6f227
Add `ShaderMaterial.setArray4`
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6 年之前 |
Cedric Guillemet
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ee1def0a56
Merge pull request #6455 from CedricGuillemet/ellipsoidAmmoJS
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6 年之前 |
David Catuhe
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cf6a95cd22
Merge pull request #6457 from TrevorDev/basisSafariSupport
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6 年之前 |
Trevor Baron
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b0cdd0f7c9
support basis in safari
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6 年之前 |
Trevor Baron
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c434b58379
dispose instances buffer when rebuilding mesh
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6 年之前 |
Cedric Guillemet
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49f77639b8
Update Ammo.js library and AmmoJS plugin to support ellipsoid
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6 年之前 |
David Catuhe
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1384d374d1
Merge pull request #6454 from TrevorDev/additinalBasisSupport
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6 年之前 |
Trevor Baron
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8f56e443ce
whats new and lint fix
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6 年之前 |
David Catuhe
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e223856287
Merge pull request #6451 from bghgary/non-float-animation-data
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6 年之前 |
Gary Hsu
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9e7bb3e850
Support non-float animation data in glTF loader
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6 年之前 |
David Catuhe
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1902a59f89
Fix #6319
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6 年之前 |
Markus Billharz
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264e4d6100
Update what's new.md
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6 年之前 |
David Catuhe
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bf21a43647
Merge pull request #6439 from MarkusBillharz/Add-MeshMorph-Support-To-The-GeometryBufferRenderer
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6 年之前 |
Trevor Baron
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4ccc12ca73
Merge branch 'master' into normalizeToUnitCubeToNode
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6 年之前 |
Trevor Baron
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d95b4c19d6
Move normalizeToUnitCube to transformNode instead of abstract mesh and add predicate to exclude sub objects when scaling
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6 年之前 |