Benjamin Guignabert
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a615f9f3d9
further removing
|
5 lat temu |
Benjamin Guignabert
|
3acb9bc436
removing count property on multirenderTarget
|
5 lat temu |
Benjamin Guignabert
|
cafe62f014
scene component OK
|
5 lat temu |
Benjamin Guignabert
|
271063ff9f
.
|
5 lat temu |
Benjamin Guignabert
|
570e051c8e
making every shader compatible with mrt output
|
5 lat temu |
Benjamin Guignabert
|
25985b8c83
clear color
|
5 lat temu |
Benjamin Guignabert
|
19344ec31a
working SSS
|
5 lat temu |
Benjamin Guignabert
|
051dc643ea
fixed multisampling on MRT
|
5 lat temu |
sebavan
|
5bb1f899e8
CSM step 1
|
5 lat temu |
David Catuhe
|
f96869a173
Switched to TS 3.7.3
|
5 lat temu |
Benjamin Guignabert
|
cc7f142a3c
Fixed unbind multirendertarget
|
5 lat temu |
David Catuhe
|
6830bf734f
Some thin engine reduction
|
6 lat temu |
David Catuhe
|
7c2c16b122
Rename baseEngine to thinEngine
|
6 lat temu |
David Catuhe
|
c7bca52e5d
baseEngine - engine splitting part 2
|
6 lat temu |
David Catuhe
|
8bd2c4b243
Engine reduction part 1
|
6 lat temu |
sebavan
|
467f5ab45b
Fix MSAA Samples overflow on post process.
|
6 lat temu |
David Catuhe
|
8cfebe5aa7
Nightly
|
6 lat temu |