История коммитов

Автор SHA1 Сообщение Дата
  David catuhe a55dca842a Fixing collisions issues with ArcRotateCamera 9 лет назад
  David catuhe 4a7b142a1e Adding `StandardMaterial.linkEmissiveWithDiffuse` to, well, link emissive with diffuse value 9 лет назад
  David catuhe 17912c9931 Fixing issue with texture exporter with 3dsMax 9 лет назад
  David catuhe ccebb77959 Improving dispose with animated objects 9 лет назад
  David Catuhe ecf51dde45 Fixing equirectangular projection 9 лет назад
  David Catuhe 2fb6818785 Merging latest PR 9 лет назад
  David Catuhe b7379b9916 Adding support for equirectangular mapping 9 лет назад
  David Catuhe e195bfd5a9 Fixing spherical mapping model 9 лет назад
  David Catuhe f0b0ed02ac Introducing shaders library 9 лет назад
  David Catuhe f6fb6da848 Renaming lightmaThreshold to useLightmapAsShadowmap 9 лет назад
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 9 лет назад
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 9 лет назад
  David Catuhe ae8c51e238 Added `DirectionalLight.autoUpdateExtends` to prevent directional lights to adapt to scene extends 10 лет назад
  David Catuhe d610234e71 New cache mecanism for StandardMaterial 10 лет назад
  David Catuhe 9330339a9e Fixed a performance issue with clone and createInstance 10 лет назад
  David Catuhe d53493a57e Better reflection shader 10 лет назад
  David Catuhe 68f8d27789 Fixing GC bug 10 лет назад
  David Catuhe 3f46e08f16 Added a new parameter to `debugLayer.show()` to define root element to use 10 лет назад
  David catuhe b7d573176a All shapes moved to MeshBuilder 10 лет назад
  David catuhe f9c3c85bd4 Introducing meshBuilder 10 лет назад
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 лет назад
  David Catuhe 5ff62f9205 Integrating PR 10 лет назад
  David catuhe d5187657c6 Marking vertex data as number[] | Float32Array 10 лет назад
  David catuhe d06c5d59c0 Merging latest PRs 10 лет назад
  David catuhe c7995cf535 Merging latest PR 10 лет назад
  David catuhe 1277987c76 Added `Scene.constantlyUpdateMeshUnderPointer` to improve performance when moving mouse 10 лет назад
  David catuhe 22882ca257 Adding StdMaterial.disableLighting 10 лет назад
  David catuhe 2d39b1eff0 Improved reflection shader 10 лет назад
  David Catuhe 3b48ce58c9 Fixing sprite picking 10 лет назад
  David Catuhe df358d1e07 Adding picking and actions for sprites 10 лет назад