Commit History

Author SHA1 Message Date
  Trevor Baron a475f87a7b whats new and docs 7 years ago
  Trevor Baron 4acedd19c8 multi depth cameras working 7 years ago
  Julien Moreau-Mathis de082abc96 Fixing depth renderer when using right handed system 7 years ago
  David Catuhe 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 7 years ago
  David Catuhe 08783affe9 NoImplicitThis 7 years ago
  David Catuhe f8374f0f5c Added support for depthPrePass 8 years ago
  David Catuhe 2fa6ade48e Nightly 8 years ago
  Uldis Baurovskis 9bf9a70442 Fix engine.getCaps().instancedArrays check (#2361) 8 years ago
  = 505db09ae6 Stencil Code 9 years ago
  David Catuhe 7c93be7e8b More Observables 9 years ago
  David Catuhe e585f04174 Fixed issue with panning with ArcRotateCameraPointersInput 9 years ago
  David Catuhe 3fce20e8c9 New 3dsmax exporter (0.4) with support for poseMatrix 9 years ago
  David Catuhe 8220f1520a Fixing file format 9 years ago
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 9 years ago
  jeff 60daa20e3b TS files for Variable Bone Influncers 9 years ago
  David catuhe cf35254fe7 StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level 10 years ago
  David Catuhe 699045fb3f Folder reorg 10 years ago