Trevor Baron
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3e44745c98
avoid branching in shaders, avoid sampling center pixel twice in dof blur, move samplers to inside if statements in coc shader
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7 years ago |
Trevor Baron
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32e477b301
split dof and bloom into separate merges
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7 years ago |
Trevor Baron
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5ac670c41b
rename depthOfFieldMerge to defaultPipelineMerge
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7 years ago |
Trevor Baron
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0227e4e299
Moved to new class and observe same output as before
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7 years ago |
Trevor Baron
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4b64801911
set dof blur using outputs instead of inputs
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7 years ago |
Trevor Baron
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1b31e9187f
rename quality to blurlevel
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7 years ago |
Trevor Baron
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a119477b79
replace kernel size with quality and use blur pyramid to improve blur quality
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7 years ago |
Trevor Baron
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d42237ed9b
use mix to blend, avoid division by 0
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7 years ago |
Trevor Baron
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19e8e2f729
adding depth of field to default pipeline
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7 years ago |