David Catuhe
|
a1c994aa3e
Fixed ref probe validation test
|
8 years ago |
David Catuhe
|
84c00e9c27
Fix viewport issue with RT
|
8 years ago |
David Rousset
|
6223c35210
Fix for Web Audio for GearVR in VR mode
|
8 years ago |
Sebastien Vandenberghe
|
c460fd1d04
dispose
|
8 years ago |
Sebastien Vandenberghe
|
000dcd621d
Dispose
|
8 years ago |
David Catuhe
|
37a15b7279
Fixed file'drag'drop for sandbox
|
8 years ago |
David Catuhe
|
0036f07ec0
Introduced SceneLoader.CleanBoneMatrixWeights
|
8 years ago |
David Catuhe
|
7b9a5f8bbc
nightly
|
8 years ago |
David Catuhe
|
547232b0f2
Merge with master
|
8 years ago |
David Catuhe
|
2546da6f0a
Fixed clean matrices for bones
|
8 years ago |
Sebastien Vandenberghe
|
8fbec0f270
Fix Loader Pending Data
|
8 years ago |
Sebastien Vandenberghe
|
2abd0c332a
More CheckReady protection
|
8 years ago |
David Catuhe
|
6775b9adb4
nightly
|
8 years ago |
David Catuhe
|
343e4712f6
fix camera parenting issues
|
8 years ago |
David Catuhe
|
afe086881d
Added new observables to camera
|
8 years ago |
David Catuhe
|
f72a5925dd
Fix issue with matrice weights
|
8 years ago |
Sebastien Vandenberghe
|
8642fe91ff
Protect Shadow Generator forced compilation
|
8 years ago |
David Catuhe
|
559636e898
Add support for fodler drag'n'drop
|
8 years ago |
David Catuhe
|
6d55c04478
Improved control over material compilation for gltf
|
8 years ago |
David Catuhe
|
93e73662ae
- Allow users to configure plugins upon loading a scene
|
8 years ago |
David Catuhe
|
193455d0c4
Fixed an issue with rendertargert viewport
|
8 years ago |
David Catuhe
|
9cdb3461e8
Update IShadowGenerator
|
8 years ago |
David Catuhe
|
1a1d905677
Added shadowGenerator.forceCompilation
|
8 years ago |
David Catuhe
|
de541d29fa
Added a new event for gltf loader: onFirstLODComplete
|
8 years ago |
David Catuhe
|
b78fe78f05
Change how gltf loader handle LOD. Now onComplete is called when the first lod is ready
|
8 years ago |
David Catuhe
|
30b2030b34
Fix forceCompilation with multimat
|
8 years ago |
David Catuhe
|
a19a2b7afd
Nightly
|
8 years ago |
David Catuhe
|
a11dc7e4eb
Add onBeforeBind event for render target
|
8 years ago |
David Catuhe
|
80cf2eb219
Add more control over piepline compilation
|
8 years ago |
David Catuhe
|
47ae599a36
fixed alphatest detection for force compilation
|
8 years ago |