Commit History

Author SHA1 Message Date
  Julien Barrois 9fd00a8df4 Merge branch 'master' into LineMeshBoundingBias 6 years ago
  Julien Barrois 2b04f3eeb0 update the BoundingInfo/Box/Sphere to integrate a new extraWorldExtent parameter 6 years ago
  Julien Barrois d642b7593b several optimisation to speed the dispose of a large number of meshes 7 years ago
  Julien Barrois dd7168a5aa same index trick for materials in scene and instance mesh in source mesh array 7 years ago
  David Catuhe 1a920cbb83 Full build 7 years ago
  Trevor Baron f6e0c5b4e2 remaining docs 7 years ago
  Raanan Weber 8db876398f public _ functions are now all hidden 7 years ago
  David Catuhe fd8fcfb0d1 Nightly 7 years ago
  Raanan Weber 2cdda3c3bc renderingGroupId on instancedMesh has a no-op setter 7 years ago
  Gary Hsu f5a7b7d265 Fix node dispose bug 7 years ago
  David Catuhe f938700186 Fix #3731 7 years ago
  David Catuhe 29301ab69e fix LOD support 7 years ago
  David Catuhe d4f6f1ee2f Nightly 7 years ago
  David Catuhe c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 7 years ago
  David Catuhe 01a11b0a4d "Let me here, I slow you down" - step 7 7 years ago
  David Catuhe 0647e7d46d Nightly 7 years ago
  sevan 46886a8b9b Auto Generate Normals in PBR if not present on the mesh 8 years ago
  David Catuhe 040a8ce3b4 Nightly 8 years ago
  David Catuhe 5a49382330 Restore missing updates 8 years ago
  Kesshi aacecc3483 added support for Uint32Array and Uint16Array based indices 8 years ago
  David Catuhe e8825ae1d5 Fixed instance.dispose bug 8 years ago
  David Catuhe ab4a861efa Adding getClassName where it was required 8 years ago
  David Catuhe 26132cef74 Nightly 9 years ago
  David Catuhe f30c0af961 Fixing issue with instances merging 9 years ago
  David Catuhe 4a59590fd5 Fixing renderingGroupId for instances 9 years ago
  Raanan Weber e603176c2b Parsing and Int32Array for indices 9 years ago
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 9 years ago
  David Catuhe 9330339a9e Fixed a performance issue with clone and createInstance 10 years ago
  David catuhe d5187657c6 Marking vertex data as number[] | Float32Array 10 years ago
  David Catuhe 699045fb3f Folder reorg 10 years ago