Historique des commits

Auteur SHA1 Message Date
  Julien Barrois 9fd00a8df4 Merge branch 'master' into LineMeshBoundingBias il y a 6 ans
  Julien Barrois 2b04f3eeb0 update the BoundingInfo/Box/Sphere to integrate a new extraWorldExtent parameter il y a 6 ans
  Julien Barrois d642b7593b several optimisation to speed the dispose of a large number of meshes il y a 6 ans
  Julien Barrois dd7168a5aa same index trick for materials in scene and instance mesh in source mesh array il y a 6 ans
  David Catuhe 1a920cbb83 Full build il y a 7 ans
  Trevor Baron f6e0c5b4e2 remaining docs il y a 7 ans
  Raanan Weber 8db876398f public _ functions are now all hidden il y a 7 ans
  David Catuhe fd8fcfb0d1 Nightly il y a 7 ans
  Raanan Weber 2cdda3c3bc renderingGroupId on instancedMesh has a no-op setter il y a 7 ans
  Gary Hsu f5a7b7d265 Fix node dispose bug il y a 7 ans
  David Catuhe f938700186 Fix #3731 il y a 7 ans
  David Catuhe 29301ab69e fix LOD support il y a 7 ans
  David Catuhe d4f6f1ee2f Nightly il y a 7 ans
  David Catuhe c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 il y a 7 ans
  David Catuhe 01a11b0a4d "Let me here, I slow you down" - step 7 il y a 7 ans
  David Catuhe 0647e7d46d Nightly il y a 7 ans
  sevan 46886a8b9b Auto Generate Normals in PBR if not present on the mesh il y a 8 ans
  David Catuhe 040a8ce3b4 Nightly il y a 8 ans
  David Catuhe 5a49382330 Restore missing updates il y a 8 ans
  Kesshi aacecc3483 added support for Uint32Array and Uint16Array based indices il y a 8 ans
  David Catuhe e8825ae1d5 Fixed instance.dispose bug il y a 8 ans
  David Catuhe ab4a861efa Adding getClassName where it was required il y a 8 ans
  David Catuhe 26132cef74 Nightly il y a 9 ans
  David Catuhe f30c0af961 Fixing issue with instances merging il y a 9 ans
  David Catuhe 4a59590fd5 Fixing renderingGroupId for instances il y a 9 ans
  Raanan Weber e603176c2b Parsing and Int32Array for indices il y a 9 ans
  David Catuhe fa45b0a8c0 Fixing instances and cache issue il y a 9 ans
  David Catuhe 9330339a9e Fixed a performance issue with clone and createInstance il y a 9 ans
  David catuhe d5187657c6 Marking vertex data as number[] | Float32Array il y a 10 ans
  David Catuhe 699045fb3f Folder reorg il y a 10 ans