Commit History

Autor SHA1 Mensaxe Data
  Gary Hsu 9f9eda8c46 Add support for two-sided lighting (thanks to @BeardedGnome for helping out with the prototyping) %!s(int64=8) %!d(string=hai) anos
  David Catuhe 2a9bcb103d Improved ESM on int textures %!s(int64=8) %!d(string=hai) anos
  David Catuhe b33dadebf8 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  David Catuhe 3ad6edb33f ESM for point light %!s(int64=8) %!d(string=hai) anos
  Loïc Baumann 68e0dc1a5a Merge pull request #1928 from nockawa/master %!s(int64=8) %!d(string=hai) anos
  nockawa 34f83501a8 Update C2D Preview Files %!s(int64=8) %!d(string=hai) anos
  nockawa 00e411074e Fixing rendering crash when a last prim was switching from hidden to visible %!s(int64=8) %!d(string=hai) anos
  David Catuhe 08b26c8a5a Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  David Catuhe a00329a708 ESM are now enabled to replace VSM %!s(int64=8) %!d(string=hai) anos
  davrous d6c24f1cbb Removing HighlightLayer effects, way to costly in VR :-( %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4d22fa0ece Merge pull request #1927 from yuccai/dev_Observable-ActionManager-PointerEvent %!s(int64=8) %!d(string=hai) anos
  davrous b67bc1cf0f Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  davrous 9100deea1e Adding default lightning on VR controllers %!s(int64=8) %!d(string=hai) anos
  yuccai c48c150904 add an additional condition to pick a mesh %!s(int64=8) %!d(string=hai) anos
  yuccai b2b0022908 Merge remote-tracking branch 'origin/master' into dev_Observable-ActionManager-PointerEvent %!s(int64=8) %!d(string=hai) anos
  David Catuhe 28f0385353 Merge pull request #1926 from jbousquie/patch-2 %!s(int64=8) %!d(string=hai) anos
  Jérôme Bousquié 18ce28983e Update what's new.md %!s(int64=8) %!d(string=hai) anos
  Loïc Baumann e0e4ba09c6 Merge pull request #1924 from nockawa/BitmapFontTexture1923 %!s(int64=8) %!d(string=hai) anos
  nockawa 58216001f8 Fixing #1923 + new preview files %!s(int64=8) %!d(string=hai) anos
  David Catuhe fd0c59ee39 ESM 3 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 0c2f4ba088 ESM step 2 %!s(int64=8) %!d(string=hai) anos
  David Catuhe a2d936f3b9 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  David Catuhe 293b79bc44 ESM part 1 %!s(int64=8) %!d(string=hai) anos
  davrous 917b5d4a6e Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  davrous a8aaa37851 Adding animation on second Touch trigger %!s(int64=8) %!d(string=hai) anos
  David Catuhe 3cc53f8305 Improved behavior when scene is disposed and there are remaining data to load/import %!s(int64=8) %!d(string=hai) anos
  David Catuhe 222567bca0 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 528d73787a Merge pull request #1922 from RaananW/webvr-small-fix %!s(int64=8) %!d(string=hai) anos
  Raanan Weber a18f433feb this drove everythign crazy. %!s(int64=8) %!d(string=hai) anos
  David Catuhe 01eff8e482 nightly bis %!s(int64=8) %!d(string=hai) anos