Commit History

Author SHA1 Message Date
  David Catuhe 9cffe63137 Nightly 8 years ago
  David Catuhe 6c8f2434f2 GUI: Added support for pointer move events on projected UI 8 years ago
  David Catuhe 2026aecc3d nightly 8 years ago
  Sebastien Vandenberghe 43976dbca9 Fix 8 years ago
  Sebastien Vandenberghe e2152401d5 Fix 8 years ago
  David Catuhe 3ba6974344 Fixed issues with gltfLoader and Normal maps orientation 8 years ago
  David Catuhe a8ef5428c3 Fixed #2531 8 years ago
  David Catuhe f820dff982 Fix createDefaultCameraOrLight when rh 8 years ago
  David Catuhe 50a4d649d8 Change to _addRightHandToLeftHandRootTransform to add rotation on Y axis to point toward z- 8 years ago
  David Catuhe 9d6f183ce6 Nightly 8 years ago
  David Catuhe 6323577d88 Revert createDefaultCameraOrLight change for LH arc rotate 8 years ago
  David Catuhe beb682043b Fix the fix for button.isHitTestVisible 8 years ago
  David Catuhe 9a29373890 Allow build configuration to reference external libraries 8 years ago
  David Catuhe 18757b8275 nightly 8 years ago
  David Catuhe 73240a23d1 Fix isPicking for GUI 8 years ago
  David Catuhe 8616b58e07 Moved computeFallOff to helperFunctions 8 years ago
  David Catuhe 28a76b5c87 Nightly 8 years ago
  David Catuhe 133cca3cb8 Added frustum falloff for shadows 8 years ago
  David Catuhe 416b15ffb6 Added more sampling options 8 years ago
  David Catuhe 0d542e8654 Fixes #2527 8 years ago
  David Catuhe c6e9ce7ddb new constructor option for engine 8 years ago
  David Catuhe 3a5594992d nightly 8 years ago
  David Catuhe d3ba84c9a7 Fixes #1820 8 years ago
  Sebastien Vandenberghe 1e715a1f59 Nightly 8 years ago
  David Catuhe 63befb3223 Fixed #2520 8 years ago
  David Catuhe d6b4a26577 nightly 8 years ago
  David Catuhe 60c020ad96 Added feault normals generation for standard material 8 years ago
  David Catuhe 1332cf67f4 3.1-alpha 8 years ago
  David Catuhe b109acf984 More tests in validation suite + nightly 8 years ago
  David Catuhe e9c552784b Provide better iOS detection 8 years ago