Cronologia Commit

Autore SHA1 Messaggio Data
  David Catuhe 9cc8c3e7a3 Nightly 6 anni fa
  Julien Barrois baed189eef Use dedicated temporary vectors for BoundingSphere and BoundingBox + prevent inverting matrix in some cases + some cleaning 6 anni fa
  Julien Barrois 6553b82a3f updatewhat's new + 6 anni fa
  Julien Barrois 4cd8925a1e Change the BuildArray prorotype + some cleaning 7 anni fa
  Julien Barrois 6482402a4c arrayBuilder and some other minor updates 7 anni fa
  Julien Barrois 258b1821bb linting + fix a typo 7 anni fa
  Julien Barrois 00cd017704 line endings ? 7 anni fa
  Julien Barrois 699ffffd36 Merge branch 'master' into SPS_optimization 7 anni fa
  David Catuhe 1a920cbb83 Full build 7 anni fa
  Julien Barrois 44ae8f52e9 bounding box optim 7 anni fa
  Julien Barrois 53e3673c35 SPS optimization 7 anni fa
  Julien Barrois f767c5bb2c use default value initization 7 anni fa
  Julien Barrois ba2e73c6d2 remove extra line 7 anni fa
  Julien Barrois 814ac9e096 use Tmp.Vector3 7 anni fa
  Julien Barrois 57526a2347 use Vector3.Zero() instead of new Vector() 7 anni fa
  Julien Barrois 2ec7e686ab bounding box performance improvement 7 anni fa
  David Catuhe 0c913011e9 More code comments 7 anni fa
  David Catuhe aacd44de01 Nightly + move BBrendering to RenderingGroup 7 anni fa
  menduz 2f859dcc47 perf micro optimizations 7 anni fa
  Raanan Weber dac5195b63 hidden public _ functions 7 anni fa
  David Catuhe 42a2e40b87 Fix #4651 7 anni fa
  David Catuhe 157c34f135 Nightly 7 anni fa
  David Catuhe 2b6bd17eaa new boundingBox.centerWorld and boundingBox.extendSizeWorld 8 anni fa
  David Catuhe 3afb8d0510 Added camera.isInFrustum and camera.isCompletelyInFrustum 9 anni fa
  Raanan Weber 31372b65be further epsilon references fixed 9 anni fa
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 9 anni fa
  jbousquie 66629f46a7 Added BBox setWorldMatrix() public method 9 anni fa
  David Catuhe 8220f1520a Fixing file format 9 anni fa
  David Catuhe 7d94ff64f1 Reverting vectorsAA 10 anni fa
  David catuhe cfa678fdbc Improving frustum computation 10 anni fa