David Catuhe
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9c96fc3cc0
Adding codeRepository for collision on webworkers
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10 年之前 |
David Catuhe
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87cd2b85e1
Integrating latest PRs
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10 年之前 |
David Catuhe
|
4d049374ad
Integrating various PR
|
10 年之前 |
David Catuhe
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767c28379f
Fixes #480
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10 年之前 |
David Catuhe
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a7ea31309c
Fixes #478
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10 年之前 |
jeff Palmer
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b3a3a6d60f
fix after render registration for mesh
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10 年之前 |
David Catuhe
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2d9f026c93
Adding CreateDisc
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10 年之前 |
David Catuhe
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d46ce69ba0
Improving memory footprint
|
10 年之前 |
David Catuhe
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cc6a0a7d48
Validation
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10 年之前 |
David Catuhe
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b67abe59fe
Better decal positioning
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10 年之前 |
David Catuhe
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96d885f17c
Added ```Mesh.onLODLevelSelection(distance: number, mesh: Mesh, selectedLevel: Mesh)``` callback
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10 年之前 |
David Catuhe
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fe25ec3eac
Decals!!
|
10 年之前 |
David Catuhe
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7ac9e33c44
Adding missing code for Extrude
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10 年之前 |
David Catuhe
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c37f483483
Various fixes
|
10 年之前 |
Raanan Weber
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c6632695ae
Documentation
|
10 年之前 |
Raanan Weber
|
1bfb8fb85c
Making optimize async
|
10 年之前 |
Raanan Weber
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8e6fcdddcc
first implementation - optimize
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10 年之前 |
David Catuhe
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e98c6d93d8
Fixing bias for shadows filters
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10 年之前 |
David Catuhe
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5127e21c9c
SIMD.js - step 2
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10 年之前 |
David Catuhe
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8e211f5141
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
10 年之前 |
David Catuhe
|
1ee600555c
First support for SIMD.js
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10 年之前 |
David Catuhe
|
77d51c86bf
Integrating Jerome latest PR
|
10 年之前 |
David Catuhe
|
2e44ba1038
Extrusion feature by Jerome
|
10 年之前 |
David Catuhe
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45fdbf5b6b
Cleaning last PR code
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10 年之前 |
David Catuhe
|
7c694d7ebd
Fixing shadow projection handler
|
10 年之前 |
Raanan Weber
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e380e72d01
SubMeshes in reconstruction
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10 年之前 |
Raanan Weber
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48677d47be
SubMeshes simplification
|
10 年之前 |
Raanan Weber
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c0b723b814
Integrating queue in scene
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10 年之前 |
David Catuhe
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a70a574fb9
Cleaning code
|
10 年之前 |
David Catuhe
|
38cda514d7
Adding current mesh to OnAfter/OnBeforeRender on meshes
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10 年之前 |