Sebastien Vandenberghe
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486a01eaaa
merge preview back to master
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Raanan Weber
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ba37dcca98
Further unneeded BABYLON references.
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David Catuhe
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6bf40467b7
strictNullChecks aka "What a good idea" step 4
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David Catuhe
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03dcc7230c
strict null check: step 2
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David Catuhe
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6864419271
nullCheck : first step1
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David Catuhe
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e8af96a953
Nightly
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David Catuhe
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b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
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Julian
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3756cced3d
Doc added
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David Catuhe
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213d075245
Fixes #2304
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yuccai
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16242f028c
Add comments to public fields
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yuccai
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e772f8bc73
Refactoring and adding events into Observable and ActionManager classes
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sevan
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98599b319f
Actions Manager, use keyCode as parameter for keypress and keyup
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David Catuhe
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d3906ab790
Added loaders to Playground
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Gijs Schenk
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4ba25c5934
Update babylon.actionManager.ts
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Gijs Schenk
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1d1c66ba0a
Added an option to override scene.hoverCursor for an ActionManager
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nockawa
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1222b75340
Canvas2D: Animation and ActionManager support + bugs fixes
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moreau-mathis
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5d21fea653
Finalized actions Serialization
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moreau-mathis
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3ead53b408
Finalizing actions serialization
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moreau-mathis
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fa8c06b8b8
Serialized triggers of actions
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moreau-mathis
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7036d1291d
Finalized serialization of actions (including conditions)
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moreau-mathis
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ffd1d421c6
Working on serialization for action manager (actions & conditions)
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David Catuhe
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a7c61e02cc
Added OnPickOut trigger
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David Catuhe
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69883ee314
Fixed a bug with particles
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Vousk-prod
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8b67bd2115
modified ActionManager.OnPickTrigger to be raised on real single click/tap (immediate action, not while dragging/swiping), added ActionManager.OnPickDown to replace previous pick trigger (raised even while moving), and added ActionManager.OnLongPressTrigger to detect long (>500ms) not moving click/press
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David Catuhe
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e34bc65217
Serialization/Parsing refactoring done
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Raanan Weber
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da1982d6ce
parse sound and parse actions
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David Catuhe
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df358d1e07
Adding picking and actions for sprites
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David catuhe
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15ce8fe271
Adding additionalData member to ActionEvent
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David Catuhe
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699045fb3f
Folder reorg
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