David Catuhe
|
f8374f0f5c
Added support for depthPrePass
|
8 jaren geleden |
David Catuhe
|
9a29373890
Allow build configuration to reference external libraries
|
8 jaren geleden |
Sebastien Vandenberghe
|
c6388f8528
Minor Tweaks.
|
8 jaren geleden |
David Catuhe
|
f59cb9e123
Aded dispose for smartArray
|
8 jaren geleden |
KK
|
86aa5491c1
even have no rendergroup, observer need be notified.
|
8 jaren geleden |
George Corney (STR Limited)
|
111a3b9316
Strict typing of clear color
|
8 jaren geleden |
David Catuhe
|
21de154c1f
new renderingGroup architecture
|
8 jaren geleden |
sevan
|
5198cb2d2b
Fix Highlight and Rendering Manager
|
8 jaren geleden |
KK
|
67f1be225b
remove no use variety.
|
8 jaren geleden |
David Catuhe
|
4edb5960f3
QuadFrameRenderer WIP
|
8 jaren geleden |
nockawa
|
799600f9d3
line feed!
|
8 jaren geleden |
nockawa
|
f347b463eb
Fire onRenderingGroupObservable without internally creating RenderingGroup instances
|
8 jaren geleden |
nockawa
|
e8d983ccef
Revert "Implicitly create renderingGroup when Observer are registered"
|
8 jaren geleden |
nockawa
|
ba9f8fc885
Implicitly create renderingGroup when Observer are registered
|
8 jaren geleden |
nockawa
|
99f1fbc5b6
Adding Scene.onRenderingGroupObservable
|
8 jaren geleden |
Pavel
|
6d7d7a95fa
Update babylon.renderingManager.ts
|
9 jaren geleden |
=
|
5927654fce
Add comments
|
9 jaren geleden |
=
|
f146a0d326
Fix Post Process
|
9 jaren geleden |
=
|
505db09ae6
Stencil Code
|
9 jaren geleden |
David Catuhe
|
f668b6c61d
Fixing small caches issues
|
9 jaren geleden |
nockawa
|
91246708ef
PerfCounter now support both Time Monitoring and Counter Monitoring. Time Monitoring is now made by the PerfCounter.
|
9 jaren geleden |
nockawa
|
fd8f59539a
Tools and rendering improvement with PerfCounter
|
9 jaren geleden |
David Catuhe
|
9f81aa0ecf
Improved clear buffer algorithm
|
9 jaren geleden |
David Catuhe
|
8220f1520a
Fixing file format
|
9 jaren geleden |
David catuhe
|
b21ed62c24
Sprites and particles scheduler updated to be resolved before transparent objects
|
9 jaren geleden |
David Catuhe
|
3d68f4a419
Adding layerMask to lensFlareSystem, spritesManager, particleSystem
|
10 jaren geleden |
David Catuhe
|
699045fb3f
Folder reorg
|
10 jaren geleden |