Commit History

Author SHA1 Message Date
  David Catuhe 9619e67f9d Fixed cameras and lights when in right handed mode 9 years ago
  David Catuhe 13baa5ac09 Final update for keyboard handling (now done at canvas level and not at window level) 9 years ago
  David Catuhe febc5ead2d OK!! Finally fixed this bug with touch and mouse simultaneously 9 years ago
  David Catuhe d56e5b701e Fixed bug with observable and mouse input only 9 years ago
  Raanan Weber 582222d05c Pointer capture and release 9 years ago
  nockawa 28fce8b1f2 Observable now gets a mask value to enable fine grained registration/execution of observers. 9 years ago
  David Catuhe d9ecdaf145 PR integration 9 years ago
  nockawa 39c355a4fc Introduced a Scene.onPointerObservable property that allow observers to listen to pointer input events as well as mouse wheel. You should rely on it when listening to PointerUp,Down,Move,Wheel,Pick events. 9 years ago
  David Catuhe a05dabd999 Fixed a bug with camera inputs serialization 9 years ago
  gleborgne 941086263a Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 9 years ago
  gleborgne 64e84861dc improve inputs attach/detach 9 years ago
  David Catuhe d9b1906586 Fixed detachControl bug for FreeCameraMouseInput 9 years ago
  gleborgne f7ea4c5b2b fix bug on inputmanager for detaching elements, improve VRDeviceOrientation input 9 years ago
  gleborgne 238c3bbd62 refactoring for managing backward compatibility 9 years ago
  gleborgne 8885716c5c arc rotate camera => input manager 9 years ago
  gleborgne fcbfd834ba refactor cameras 9 years ago
  gleborgne 60f528020e cameras with composable inputs 9 years ago