Commit History

Author SHA1 Message Date
  David Catuhe 041e117fd6 Nightly 7 years ago
  David Catuhe 12c35190a2 Fix @see / @type and links to php 7 years ago
  David Catuhe b6794749a0 master 7 years ago
  David Catuhe 6085ef4f3a Removed wrong @see comments 7 years ago
  Trevor Baron 021852233b undo adding _outputTextureScale 7 years ago
  Trevor Baron c754f7690c add missing doc 7 years ago
  Trevor Baron afe8f81f20 add ability to set output texture scale of a post process 7 years ago
  Trevor Baron d0d5a9f8e0 code docs and whats new 7 years ago
  Trevor Baron 388b5551a4 set from pp output 7 years ago
  Trevor Baron 0df5bf33ee set camera post process to null when enabling and disabling a post process 7 years ago
  Trevor Baron fca83fff18 missing comments 7 years ago
  Trevor Baron ecb3ce8a62 share textures 7 years ago
  Trevor Baron 7f58e0dec2 use eye texture size instead of fill screen when rendering webvr eye post processes, whats new 7 years ago
  Trevor Baron a7b6d07a82 rename outputTexture to input texture and update documentation 7 years ago
  Trevor Baron 51eddca4e3 add more documentation 7 years ago
  Trevor Baron 27576a6a24 mid commenting 7 years ago
  David Catuhe fa79685e7e Fix #3528 7 years ago
  David Catuhe 6a41f5ce7b Initial commit + do not merge 7 years ago
  David Catuhe 0c5c647a1f Fix texture rescale in webgl1 7 years ago
  David Catuhe 791d4de9ee Fix #3179 7 years ago
  David Catuhe 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 7 years ago
  David Catuhe 6bf40467b7 strictNullChecks aka "What a good idea" step 4 7 years ago
  David Catuhe 2c0fa24469 Associated with #2982 7 years ago
  David Catuhe 6864419271 nullCheck : first step1 7 years ago
  David Catuhe 4c1e3fecf3 Improved NullEngine 7 years ago
  David Catuhe 08783affe9 NoImplicitThis 7 years ago
  David Catuhe 68cd8dd23b Fix bugs with viewport with mirrors and VR postprocesses 8 years ago
  David Catuhe 06daf2e0f5 Nightly 8 years ago
  David Catuhe 1686020892 Rename velocity to direction for moveWithCollisions 8 years ago
  David Catuhe 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost 8 years ago