Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 92a93e85fe nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 672d99c80f Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6f50ac94f7 Fixed lockedTarget computation %!s(int64=8) %!d(string=hai) anos
  David Catuhe 672de9c865 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe b5ac8583cf Fixed shadermaterial cache %!s(int64=8) %!d(string=hai) anos
  David Catuhe ca1f234236 Fixed ArcrotateCamera getTarget %!s(int64=8) %!d(string=hai) anos
  David Catuhe 9e87d8e4ec Fixed pointer predicate to make them more efficient %!s(int64=8) %!d(string=hai) anos
  David Catuhe 13ac8112bb Improved VS solution %!s(int64=8) %!d(string=hai) anos
  David Catuhe 1a66ce2553 Fixed doNotSerialize for geometry %!s(int64=8) %!d(string=hai) anos
  David Catuhe d3906ab790 Added loaders to Playground %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4de8f1bc8c Small fixes + stencil for PG %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4665edc742 Added node.doNotSerialize %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6f2232a9d7 Added `scene.multiPick` and `scene.multiPickWithRay` to return an array of pickedMesh objects %!s(int64=8) %!d(string=hai) anos
  David Catuhe e64c767bb7 Fixed issue with sprites %!s(int64=8) %!d(string=hai) anos
  David Catuhe 8145284e7b Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6fb848035f Better cache support for pbr (same as last commit for std) %!s(int64=8) %!d(string=hai) anos
  David Catuhe 152ca77325 Added effect.getVertexShaderSource and effect.getFragmentShaderSource %!s(int64=8) %!d(string=hai) anos
  David Catuhe 7633b42ed1 Fixed issue with instances and viewport %!s(int64=8) %!d(string=hai) anos
  nockawa 644d5bf6fe Update preview builds of babylon.js and canvas2d %!s(int64=8) %!d(string=hai) anos
  David Catuhe ac85fef5bc Added Texture.LoadFromDataString %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6b71447aac Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 941b25202b Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe d0231fb7a7 Fixed issues with iOS when shaders were not able to compile %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6947922e6c Fixed cube texture bug %!s(int64=8) %!d(string=hai) anos
  David Catuhe 3fef15988e Adding support for fallback textures %!s(int64=8) %!d(string=hai) anos
  David Catuhe d94e884c99 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 15357b94e5 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 356b7c968c Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe a0f5928e8c Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6f069b2afe Nightly %!s(int64=8) %!d(string=hai) anos