Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 8b3c9baaf0 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 084fa4efa5 Fixes #2436 %!s(int64=8) %!d(string=hai) anos
  Jason Ayre cce86c5d25 respect new lines %!s(int64=8) %!d(string=hai) anos
  David Catuhe 1e514b4b38 Adding better support for DDS %!s(int64=8) %!d(string=hai) anos
  David Catuhe c19ea5cbf1 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6228fc27a3 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe e08916235c nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 60586b444f Fixed logo animation %!s(int64=8) %!d(string=hai) anos
  David Catuhe 79bbe4d489 Fixes #2400 %!s(int64=8) %!d(string=hai) anos
  David Catuhe f9ff6a7ce8 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe b3eb9b2519 Add more options to material.forceCompilation %!s(int64=8) %!d(string=hai) anos
  David Catuhe 369a51e726 Add texture.readPixels %!s(int64=8) %!d(string=hai) anos
  David Catuhe c7ee18dd15 Fix bones issues with ShaderMaterial %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4cbe86d652 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 76bc1fab5a Nightly %!s(int64=8) %!d(string=hai) anos
  David Rousset 09fb27868a Fixing bug audio update in VR %!s(int64=8) %!d(string=hai) anos
  David Catuhe 256b9cc67c Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4e1ee9971d Nightly %!s(int64=8) %!d(string=hai) anos
  David Rousset 8fa157a57f Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  David Rousset 5623b75130 Fixing orientation sound update in VR %!s(int64=8) %!d(string=hai) anos
  David Catuhe 2fcae075c0 Nightly + material.forceCompilation %!s(int64=8) %!d(string=hai) anos
  David Catuhe dff6308464 Move multimaterial to push mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe 06e4289842 Fix arcRotate target load %!s(int64=8) %!d(string=hai) anos
  David Catuhe c9c5939e22 Fix shadows issues %!s(int64=8) %!d(string=hai) anos
  David Catuhe ae97eda674 FIxed uv animations from 3dsmax %!s(int64=8) %!d(string=hai) anos
  David Catuhe 176b3b7879 generate mip maps for TextureTOols %!s(int64=8) %!d(string=hai) anos
  David Catuhe ed52a488a7 better effect onCompile event management %!s(int64=8) %!d(string=hai) anos
  David Catuhe d2de374fb0 I should stop developing....it is not for me %!s(int64=8) %!d(string=hai) anos
  David Catuhe 15823d50ec texture cache issue %!s(int64=8) %!d(string=hai) anos
  David Catuhe 8394b41b20 NIghtly %!s(int64=8) %!d(string=hai) anos