Historique des commits

Auteur SHA1 Message Date
  David Catuhe 97179d04da Adding support for equirectangular not fixed il y a 9 ans
  David catuhe 343cc67c1d Second fix to Quaternion.toRotationMatrix il y a 9 ans
  David catuhe a2a6260f54 Fixing quaternion.fromRotationMatrix il y a 9 ans
  David catuhe 409503f190 First merge il y a 9 ans
  David Catuhe 534f87a3f7 Cleaning code for PBR il y a 9 ans
  David catuhe b18667e152 Added first PBR version to material library il y a 9 ans
  Raanan Weber 41f19a7a97 MultInPlace-Fixed typo... il y a 9 ans
  David catuhe f9c3c85bd4 Introducing meshBuilder il y a 10 ans
  David catuhe ab358d1ce4 Introducing babylon.core.js il y a 10 ans
  David catuhe 3637c98b49 Merging last changes il y a 10 ans
  David Catuhe 2e6bc32694 Merging last PRs il y a 10 ans
  David Catuhe 0f082e3472 Setting files up for PBRMaterial il y a 10 ans
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant il y a 10 ans
  David catuhe a8665a4f77 Fixing cullFace cache il y a 10 ans
  David Catuhe 6303307ce7 Fixed bug with texture coordinates matrices il y a 10 ans
  David catuhe c6aae2264e Added Material.sideOrientation il y a 10 ans
  David catuhe 2931ae3e7c Fixing LinesMesh cloning il y a 10 ans
  David catuhe 8b8238b567 Upgrading Plane and Ground to new model il y a 10 ans
  David catuhe a0ae371d60 Fixing glossinessmap il y a 10 ans
  David catuhe c5873a70cb New postprocess: Tone mapping il y a 10 ans
  David catuhe 12dde8a0f7 Cleaning recent PRs il y a 10 ans
  David catuhe cfa678fdbc Improving frustum computation il y a 10 ans
  David catuhe 054109be8a fixing bug with RGBA and raw textures il y a 10 ans
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter il y a 10 ans
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions il y a 10 ans
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled il y a 10 ans
  David Catuhe 7bba6c4c8c Added scene.getLensFlareSystemByName() il y a 10 ans
  David catuhe cf35254fe7 StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level il y a 10 ans
  David Catuhe 436337ffa7 Fixing for ts 1.5 il y a 10 ans
  David Catuhe 699045fb3f Folder reorg il y a 10 ans