Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 9108bd33e8 HDR rendering pipeline %!s(int64=10) %!d(string=hai) anos
  jahow 365ca1b246 Added some utility functions to Vector2 / 3 / 4 %!s(int64=10) %!d(string=hai) anos
  David Catuhe e6b5204575 Improved shaders optimizer to remove specular code when not needed %!s(int64=10) %!d(string=hai) anos
  David Catuhe 74e19c8d2b Integrating PRs %!s(int64=10) %!d(string=hai) anos
  Raanan Weber 69d59eecf2 withEpsilon with a user defined epsilon %!s(int64=10) %!d(string=hai) anos
  David Catuhe 435added1a v2.1 %!s(int64=10) %!d(string=hai) anos
  Raanan Weber 107a2a66ad Removing BABYLON references %!s(int64=10) %!d(string=hai) anos
  David Catuhe f68947dd69 Fixing latest PR %!s(int64=10) %!d(string=hai) anos
  David Catuhe 4243f4cd2e Adding compensateDistorsion parameter to VR cameras %!s(int64=10) %!d(string=hai) anos
  David Catuhe 86610396a3 Improving CSG with rotationQuaternion support %!s(int64=10) %!d(string=hai) anos
  Raanan Weber 946520dbb1 cleanup RotationFromAxis function %!s(int64=10) %!d(string=hai) anos
  jbousquie d1f6b4cff5 Added RotationFromAxis() Vector3 static method %!s(int64=10) %!d(string=hai) anos
  jbousquie 9b91bee3d6 fix : changed Path3D first normal discovery to get a more human expected behavior %!s(int64=10) %!d(string=hai) anos
  David Catuhe cb7d5ba504 Removing SIMD from Edge %!s(int64=10) %!d(string=hai) anos
  jbousquie 4c872b200d added Hermite spline curve %!s(int64=10) %!d(string=hai) anos
  jbousquie 646c440bc5 added curve3 length() method %!s(int64=10) %!d(string=hai) anos
  David Catuhe 87cd2b85e1 Integrating latest PRs %!s(int64=10) %!d(string=hai) anos
  jbousquie 6aa7eb44c8 fix : update() method now without memory re-allocation + vectors3 hard copy on constructor %!s(int64=10) %!d(string=hai) anos
  jbousquie c68262975a added feature to Path3D : the ability to choose the first normal orientation giving an optional Vector3 as parameter %!s(int64=10) %!d(string=hai) anos
  jbousquie b2a3a0d4e1 paths can have many points at same position now, then tangents will be computed from next path points %!s(int64=10) %!d(string=hai) anos
  David Catuhe 4d049374ad Integrating various PR %!s(int64=10) %!d(string=hai) anos
  David Catuhe c056726833 Fixing inheritance cache system %!s(int64=10) %!d(string=hai) anos
  David Catuhe 2d9f026c93 Adding CreateDisc %!s(int64=10) %!d(string=hai) anos
  David Catuhe d46ce69ba0 Improving memory footprint %!s(int64=10) %!d(string=hai) anos
  jbousquie 65e89b95a6 added Path3D update() method %!s(int64=10) %!d(string=hai) anos
  David Catuhe fe25ec3eac Decals!! %!s(int64=10) %!d(string=hai) anos
  David Catuhe eada442c57 Adding sounds export to Blender %!s(int64=10) %!d(string=hai) anos
  jbousquie 9b9831a9c6 added Curve3 continue() method %!s(int64=10) %!d(string=hai) anos
  David Catuhe ebf4506c24 Fixing occulus distorsion bug %!s(int64=10) %!d(string=hai) anos
  David Catuhe e6e9df65ff Getting things ready for action builder %!s(int64=10) %!d(string=hai) anos