Commit History

Autor SHA1 Mensaxe Data
  David Catuhe f68947dd69 Fixing latest PR %!s(int64=10) %!d(string=hai) anos
  David Catuhe 4243f4cd2e Adding compensateDistorsion parameter to VR cameras %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7f94ce27d3 New cameras: AnaglyphGamepadCamera, StereogramFreeCamera, StereogramArcRotateCamera, StereogramGamepadCamera %!s(int64=10) %!d(string=hai) anos
  David Catuhe 86610396a3 Improving CSG with rotationQuaternion support %!s(int64=10) %!d(string=hai) anos
  David Catuhe 2ec4b9fc4f OculusCamera renamed to VRCamera %!s(int64=10) %!d(string=hai) anos
  David Catuhe 932165e152 Fixes #465 %!s(int64=10) %!d(string=hai) anos
  David Catuhe fe25ec3eac Decals!! %!s(int64=10) %!d(string=hai) anos
  David Catuhe e98c6d93d8 Fixing bias for shadows filters %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5127e21c9c SIMD.js - step 2 %!s(int64=10) %!d(string=hai) anos
  David Catuhe 77d51c86bf Integrating Jerome latest PR %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5eee708739 Integrating latest PR %!s(int64=10) %!d(string=hai) anos
  David Catuhe 45fdbf5b6b Cleaning last PR code %!s(int64=10) %!d(string=hai) anos
  David Catuhe 51c82cb039 new BlurVarianceShadowMap filter for shadows %!s(int64=10) %!d(string=hai) anos
  David Catuhe a31312fef3 New tool for debugLayer: You can now dump renderTargets to see their content %!s(int64=10) %!d(string=hai) anos
  David Catuhe a363619c6e Adding sprites to debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7edd9a0ddb Fixing issues with debuglayer and multiple cameras %!s(int64=10) %!d(string=hai) anos
  David Catuhe 16f8606208 Restoring .js files %!s(int64=10) %!d(string=hai) anos
  jbousquie fc6d8e9fa1 Merge remote-tracking branch 'upstream/master' into feature.createRibbon %!s(int64=10) %!d(string=hai) anos
  jbousquie f6948c15c3 màj BJS %!s(int64=10) %!d(string=hai) anos
  David Catuhe 91c2dbc71b Code cleanup %!s(int64=10) %!d(string=hai) anos
  David Catuhe ada879ec61 Fixing a bunch of bugs %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7efb3eadb7 Moving to beta stage %!s(int64=10) %!d(string=hai) anos
  David Catuhe c11545eac8 Code cleanup %!s(int64=10) %!d(string=hai) anos
  David Catuhe d03134a478 Performance improvements %!s(int64=10) %!d(string=hai) anos
  David Catuhe fa6932985c Updating debug layer UI %!s(int64=10) %!d(string=hai) anos
  David Catuhe c516793fda Fixing RawTexture %!s(int64=10) %!d(string=hai) anos
  David Catuhe fe16904584 New ParticleSystem.updateFunction %!s(int64=10) %!d(string=hai) anos
  David Catuhe b7df3680a8 new MergeMeshesOptimization for sceneOptimizer %!s(int64=10) %!d(string=hai) anos
  David Catuhe c7af185d28 Fixing DebugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe a89dfa1ca0 Better responsive design for debugLayer %!s(int64=10) %!d(string=hai) anos