David Catuhe
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a0c4af9dec
imageProcessing done + support for emptyTexture at engine level
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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ffe6954495
Nightly
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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beaa4f949a
nightly
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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aee9ada58f
.
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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8a2cea5513
fix some issues on materials
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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be32ca40a2
Fixed compat issues with new material push mode
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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9bd86160fe
Using TS 2.2!
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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03a66241be
Nightly
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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17237acc82
Integrating inspector
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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9a5361d69c
Nightly
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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b5ac8583cf
Fixed shadermaterial cache
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%!s(int64=8) %!d(string=hai) anos |
sevan
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20f2fe0cf8
Dev tools 2
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%!s(int64=8) %!d(string=hai) anos |