Benjamin Guignabert
|
b59af4f12e
backwards compatibility OK
|
8 年之前 |
Benjamin Guignabert
|
3082b6c21b
uniform buffers are now backwards compatible
|
8 年之前 |
Benjamin Guignabert
|
628c2df647
shaders are now backwards compatible
|
8 年之前 |
David Catuhe
|
f0515937b5
Fixed an issue with multimat caching
|
8 年之前 |
Benjamin Guignabert
|
5f49de208d
less memory used by uniform cache
|
8 年之前 |
Benjamin Guignabert
|
8d75083d1d
cleanup
|
8 年之前 |
Benjamin Guignabert
|
832018118f
merged with upstream
|
8 年之前 |
Benjamin Guignabert
|
5d6df9a3a5
adding uniformBuffersList to effect constructor
|
8 年之前 |
David Catuhe
|
6a9de11067
Nightly
|
8 年之前 |
David Catuhe
|
aec6334f23
Added mesh.computeNormals
|
8 年之前 |
David Catuhe
|
f73c3e06e3
Nightly
|
8 年之前 |
David Catuhe
|
8ab3589f14
merge
|
8 年之前 |
David Catuhe
|
46c6654e57
fixed cache
|
8 年之前 |
David Catuhe
|
ffe6954495
Nightly
|
8 年之前 |
David Catuhe
|
6d0bcb182a
Improved matrices cache
|
8 年之前 |
David Catuhe
|
e73eaa1283
Fixed #1990
|
8 年之前 |
David Catuhe
|
745e6870bc
Morph target serialization support - step 1
|
8 年之前 |
David Catuhe
|
1b47d3a45a
Small improvements for morph targets
|
8 年之前 |
David Catuhe
|
0273a36722
Morph targets
|
8 年之前 |
David Catuhe
|
06df1abeac
REmove debug code
|
8 年之前 |
David Catuhe
|
29427f58e9
Fixed FIlesInput to avoid tracking textures files
|
8 年之前 |
David Catuhe
|
beaa4f949a
nightly
|
8 年之前 |
David Catuhe
|
fa85e77a68
Moved LavaMaterial to pushMode
|
8 年之前 |
David Catuhe
|
3d25ceb268
gridMaterial moved to pushMode
|
8 年之前 |
David Catuhe
|
eaf41be602
nightly
|
8 年之前 |
David Catuhe
|
7ff79c4f62
Moved shadowOnly to push mode
|
8 年之前 |
David Catuhe
|
c6170a1ee5
nightly
|
8 年之前 |
David Catuhe
|
336abd8b67
Nightly
|
8 年之前 |
David Catuhe
|
285cb6ad34
WaterMaterial moved to push mode
|
8 年之前 |
David Catuhe
|
fc100d8c84
Nightly
|
8 年之前 |