Commit History

Author SHA1 Message Date
  davrous f548455ce2 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 8 years ago
  davrous 98dd86cd23 Cleaning & improving Gamepad support 8 years ago
  David Catuhe 4258d1b06d Merge with master 8 years ago
  David Catuhe 3581d1d645 Nightly 8 years ago
  davrous a0591d79e9 Cleaning gamepad & extending WebVRCam 8 years ago
  David Catuhe d6d31e58c4 Added mesh.recomputeNormals() 8 years ago
  David Catuhe 213d075245 Fixes #2304 8 years ago
  davrous 94678b86d6 WebVR bug fix 8 years ago
  Sebastien Vandenberghe 9692af5598 Fix Shadow going back to CubeMap. 8 years ago
  Sebastien Vandenberghe 29a6f7f1b0 Fix Creating Cube Map again in PointLights 8 years ago
  David Catuhe cae353e2be Update bloomWeight 8 years ago
  David Catuhe 030e528446 Fixed defaultRenderingPipeline 8 years ago
  David Catuhe c1181fdb91 Nightly 8 years ago
  Sebastien Vandenberghe 4606804c4d Fixed #2284 8 years ago
  Sebastien Vandenberghe 5d5c221b32 Fix light parenting 8 years ago
  David Catuhe 44ffd8cdba Fixed outlineRenderer with alpha 8 years ago
  David Catuhe 17a52a7fa7 Fixed #2279 8 years ago
  David Catuhe 040a4516d6 Added defaultRenderingPipeline 8 years ago
  David Catuhe 4ea05d3bd1 better fxaa 8 years ago
  David Catuhe dd6bcc45a4 fix imageProcessing bug 8 years ago
  David Catuhe eb6e82c5aa Fixed pp autoclear 8 years ago
  David Catuhe 6f7962a749 Nightly 8 years ago
  David Catuhe 273078d6c1 better POT functions 8 years ago
  David Catuhe e8d8388e87 Postprocess provides texel size by default 8 years ago
  David Catuhe 03efbec718 Added alpha screen mode 8 years ago
  David Catuhe 3dc425d38e And obviously I forgot to use my own code... 8 years ago
  David Catuhe d3146519dd added pp.aspectRatio and better alpha management 8 years ago
  David Catuhe 2a86534620 Nightly 8 years ago
  David Catuhe daecfa339f let users call the great wipe if required 8 years ago
  David Catuhe 3cb9da996a GUI: Fixed issue with projected labels 8 years ago