Commit History

Author SHA1 Message Date
  Benjamin Guignabert 6ad46d22b8 rebuild 8 years ago
  Benjamin Guignabert a80910a19c fixed playground local + shader view matrix declaration 8 years ago
  Benjamin Guignabert f106ba8444 rebuilt + fixed pbr shader issue 8 years ago
  Benjamin Guignabert f6e00c77ea checkout some files 8 years ago
  Benjamin Guignabert 6c2e26b0ec rebuild 8 years ago
  Benjamin Guignabert 80b485efcf merge with master 8 years ago
  David Catuhe 2e3fe889bc Fix stupid bug with mat.dispose() 8 years ago
  David Catuhe cff3a4f15e More validaion tests 8 years ago
  David Catuhe 3818803c03 nightly 8 years ago
  David Catuhe 6468274b35 Nightly 8 years ago
  Benjamin Guignabert c5b960ddcb fixed PrepareUniform... signature 8 years ago
  Benjamin Guignabert 673cf8ffca merged with master 8 years ago
  David Catuhe 0db1a71c24 Added options for effect constructor 8 years ago
  David Catuhe f0515937b5 Fixed an issue with multimat caching 8 years ago
  Benjamin Guignabert 832018118f merged with upstream 8 years ago
  Benjamin Guignabert 5d6df9a3a5 adding uniformBuffersList to effect constructor 8 years ago
  David Catuhe 6a9de11067 Nightly 8 years ago
  David Catuhe aec6334f23 Added mesh.computeNormals 8 years ago
  David Catuhe f73c3e06e3 Nightly 8 years ago
  David Catuhe 46c6654e57 fixed cache 8 years ago
  David Catuhe ffe6954495 Nightly 8 years ago
  David Catuhe 6d0bcb182a Improved matrices cache 8 years ago
  David Catuhe e73eaa1283 Fixed #1990 8 years ago
  David Catuhe 1b47d3a45a Small improvements for morph targets 8 years ago
  David Catuhe 0273a36722 Morph targets 8 years ago
  David Catuhe 06df1abeac REmove debug code 8 years ago
  David Catuhe 29427f58e9 Fixed FIlesInput to avoid tracking textures files 8 years ago
  David Catuhe fa85e77a68 Moved LavaMaterial to pushMode 8 years ago
  David Catuhe 3d25ceb268 gridMaterial moved to pushMode 8 years ago
  David Catuhe c6170a1ee5 nightly 8 years ago