Histórico de commits

Autor SHA1 Mensagem Data
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter 9 anos atrás
  David Catuhe 5fb32c2dcc Added 3dsmax exportation for range, color animation and blur 9 anos atrás
  David Catuhe 5af37ecfc5 Fixing NEAREST texture filter 10 anos atrás
  David Catuhe 3b100c8046 Fixing .js issues introduce by previous PR 10 anos atrás
  Simon Ferquel 568aa66de2 Hierarchy fixup for non-object nodes 10 anos atrás
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax 10 anos atrás
  Simon Ferquel fd1bfe5269 All animations supported 10 anos atrás
  Simon Ferquel f8c14f5cc9 Fixed normals and lights. 10 anos atrás
  Simon Ferquel f05195787f Fixed cameras and Uvs 10 anos atrás
  Simon Ferquel fd8537f6eb Converting MAX2Babylon to the IGame* interfaces 10 anos atrás
  David Catuhe b799478878 Small update to max2babylon exporter: adding includedOnlyMesh 11 anos atrás
  David Catuhe c115b3eca3 Small foxes to 3dsmax exporter 11 anos atrás
  David Catuhe aaaaeaf791 Max2Babylon: Support for Max2015 11 anos atrás
  David Catuhe 8e505c87a6 Max2Babylon: Improving treeview report 11 anos atrás
  David Catuhe 9b8337cf4f New version of Max2Babylon with smoothing groups and new optimization algorithm 11 anos atrás
  David Catuhe 0123dabf58 Max2babylon: 11 anos atrás
  David Catuhe 2e1237fbea First release of Max2Babylon exporter 11 anos atrás