David Catuhe
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5fb32c2dcc
Added 3dsmax exportation for range, color animation and blur
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9 年之前 |
David Catuhe
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3b100c8046
Fixing .js issues introduce by previous PR
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10 年之前 |
Simon Ferquel
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568aa66de2
Hierarchy fixup for non-object nodes
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10 年之前 |
David Catuhe
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6d33205ee3
Camera type can be exported from 3ds max
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10 年之前 |
Simon Ferquel
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5a74ef1e06
merge + material fixes
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10 年之前 |
Simon Ferquel
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fd1bfe5269
All animations supported
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10 年之前 |
Simon Ferquel
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f05195787f
Fixed cameras and Uvs
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10 年之前 |
David Catuhe
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70e2d68f2c
New 3dsmax exporter with debug layer integrated
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10 年之前 |
Simon Ferquel
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fd8537f6eb
Converting MAX2Babylon to the IGame* interfaces
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10 年之前 |
David Catuhe
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aaaaeaf791
Max2Babylon: Support for Max2015
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11 年之前 |
David Catuhe
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8e505c87a6
Max2Babylon: Improving treeview report
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11 年之前 |
David Catuhe
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1f9cf60c26
DDS: Support for RGB, Luminance and cube file format
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11 年之前 |
David Catuhe
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9b8337cf4f
New version of Max2Babylon with smoothing groups and new optimization algorithm
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11 年之前 |
David Catuhe
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d75355e6e5
Max2Babylon:
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11 年之前 |
David Catuhe
|
0123dabf58
Max2babylon:
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11 年之前 |
David Catuhe
|
2e1237fbea
First release of Max2Babylon exporter
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11 年之前 |