Commit History

Autor SHA1 Mensaxe Data
  Lewis Weaver 3aa8f4ed23 "root" is now included as part of the meshes array, so no need to look for it explicitly %!s(int64=8) %!d(string=hai) anos
  Lewis Weaver cff24da91e Fixed controller path %!s(int64=8) %!d(string=hai) anos
  Lewis Weaver f03896bb10 Updated motion controllers to use final GLB assets. %!s(int64=8) %!d(string=hai) anos
  David Catuhe 73b5778e9d small fix for scene.getWorldExtends() %!s(int64=8) %!d(string=hai) anos
  David Catuhe 490bd7797c Update sandbox.. %!s(int64=8) %!d(string=hai) anos
  David Catuhe 729f209106 FInal push for controllers %!s(int64=8) %!d(string=hai) anos
  David Rousset 3cd9878d28 Adding final paths for VR controllers %!s(int64=8) %!d(string=hai) anos
  David Catuhe dc9a401727 Remove rotation from WMR %!s(int64=8) %!d(string=hai) anos
  noalak 307fe5f076 Export PBR materials from babylon PBRMetallicRoughnessMaterial to .gtlf file format %!s(int64=8) %!d(string=hai) anos
  noalak bce22df90b Export PBR materials from 3ds Max to .babylon file format using PBRMetallicRoughnessMaterial %!s(int64=8) %!d(string=hai) anos
  David Rousset bac48ef61d Adding CORS rule %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 9c41113ebd Fixing naming and create release %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 99ed989fa1 Merge remote-tracking branch 'refs/remotes/BabylonJS/master' into ParticleAnimation %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 9dfe3818fd two fingers pan if closer only %!s(int64=8) %!d(string=hai) anos
  David Catuhe 450f12624e Points WMR controllers to CDN %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6b9346f7d5 Update controllers folder %!s(int64=8) %!d(string=hai) anos
  David Catuhe 8bb3d03b94 Fixing WebVR matrix updates %!s(int64=8) %!d(string=hai) anos
  David Catuhe b126353b52 Better memory management for controllers %!s(int64=8) %!d(string=hai) anos
  David Catuhe b5acc3dd47 Removed Promises as they are not supported for backward compat %!s(int64=8) %!d(string=hai) anos
  David Catuhe 51fecf9e17 REname WMR folder %!s(int64=8) %!d(string=hai) anos
  David Catuhe e296dbd35b Merge pull request #2776 from bghgary/bug-fixes %!s(int64=8) %!d(string=hai) anos
  Gary Hsu f00e8b778e Add handed root transform to the list of meshes returned by glTF loader %!s(int64=8) %!d(string=hai) anos
  Gary Hsu 9740a5bb9e Update glTF default minFilter to LINEAR_MIPMAP_LINEAR from LINEAR_MIPMAP_NEAREST %!s(int64=8) %!d(string=hai) anos
  David Catuhe bc50969930 Add MS controllers meshes %!s(int64=8) %!d(string=hai) anos
  David Catuhe 44788457a4 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 35c067605f Merge changes %!s(int64=8) %!d(string=hai) anos
  David Catuhe 55c592d4f5 Added support Windows Motion Controllers %!s(int64=8) %!d(string=hai) anos
  sebavan 36653cd036 Merge pull request #2774 from sebavan/master %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 2b70bccbab Sandbox DDS %!s(int64=8) %!d(string=hai) anos
  David Catuhe 7aa6179931 Disconnected gamepads are not removed. Just disabled %!s(int64=8) %!d(string=hai) anos