Popov72
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8eb4db2537
Add a name to uniform buffers for easier debugging
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4 年之前 |
Popov72
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aefa21201d
Handle multiple GPU buffers in UniformBuffer class
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4 年之前 |
Popov72
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fa1f05c0a7
Add useNewBindings to the pipeline context interface
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4 年之前 |
Popov72
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cb872f0d78
Fix the shadow depth wrapper to work with WebGPU
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4 年之前 |
Popov72
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430f68ced9
Add support for shadow/comparison samplers
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4 年之前 |
Popov72
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6c3229e1de
Fix bad values bound in setColor3 and setColor4
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4 年之前 |
Popov72
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a076e1935d
Implementation of setArrayX
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4 年之前 |
Popov72
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4b3bb55faf
Add createCubeTexture for WebGPU
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5 年之前 |
Popov72
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811fdc3563
Sync with latest specs
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5 年之前 |
sebavan
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bbec61c72d
Fix build, still .d.ts to go
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5 年之前 |
Otto-Ville Lamminpää
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9b209583bd
optional _getPipelineLayout usage, update api
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5 年之前 |
Sebastien Vandenberghe
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81e2bd3741
Merge to latest
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5 年之前 |
Sebastien Vandenberghe
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157cfe2c1c
Merge Master
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5 年之前 |
Sebastien Vandenberghe
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075be4260c
Update to glslang and Update to latest Canary API
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5 年之前 |
Sebastien Vandenberghe
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047960b114
CleanUP TODO WEBGPU.
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6 年之前 |
Sebastien Vandenberghe
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fbdd25de25
WebGPU Inspector and NodeMaterial Editor :-)
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6 年之前 |
Sebastien Vandenberghe
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9ee2945280
Fix Import Lint issues
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6 年之前 |
Sebastien Vandenberghe
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2eb2841e94
Morph Targets
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6 年之前 |
Sebastien Vandenberghe
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91f266a89c
Left Over Uniforms in Shared UBOs
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6 年之前 |
Sebastien Vandenberghe
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16cc9478a2
Auto Upgrade Samplers
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6 年之前 |
Sebastien Vandenberghe
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aea6c23a16
Detect and Upgrade UBOs
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6 年之前 |
Sebastien Vandenberghe
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dd5cc2d712
Varying Auto Update
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6 年之前 |
Sebastien Vandenberghe
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74306cc508
Attribute Auto Processing
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6 年之前 |
Sebastien Vandenberghe
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63b0ee97f8
Split Webgpu Webgl specific in Engine
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6 年之前 |
Sebastien Vandenberghe
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0b8b1a9196
Update Effects
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6 年之前 |
Sebastien Vandenberghe
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b8e17ac882
Lint.
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6 年之前 |
Sebastien Vandenberghe
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47dae4a33b
A bit of cache
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6 年之前 |
Sebastien Vandenberghe
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44db972af6
Add Pbr
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6 年之前 |
Sebastien Vandenberghe
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14d0189e71
Fix after merge
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6 年之前 |
Sebastien Vandenberghe
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0edfa9b8f1
Buffer Management
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6 年之前 |