Commit History

Author SHA1 Message Date
  David Catuhe 8dceb6bcc0 Add dithering support in engine 8 years ago
  David Catuhe af492827fa Better constrcutor for ArcRotateCamera 8 years ago
  David Catuhe cb48f89212 Fixed build process for layer 8 years ago
  David Catuhe 54f4f372c0 Nightly 8 years ago
  David Catuhe 8e9cc34160 NIghtly 8 years ago
  David Catuhe 4b81c94b19 Fix small matrices issues 8 years ago
  davrous 98ec113a89 Fixing right Touch 2nd trigger animation 8 years ago
  David Catuhe 33858f1070 Fixed #2042 8 years ago
  Benjamin Guignabert ea4494511c rebuild 8 years ago
  Benjamin Guignabert efd3062710 merged with master 8 years ago
  David Catuhe e673d82a8a More validations tests 8 years ago
  David Catuhe e674e56708 nightly 8 years ago
  David Catuhe 2c3320467a custom builds 8 years ago
  Benjamin Guignabert 8046f1d810 rebuild 8 years ago
  Benjamin Guignabert 0bc1c327bc merge with master 8 years ago
  Benjamin Guignabert 8d90905f67 rebuild 8 years ago
  Benjamin Guignabert 7c8f3603af handling compatibility with material library 8 years ago
  David Catuhe f6c47cfe95 Workloads fix 8 years ago
  David Catuhe 8f96684f39 Final build file 8 years ago
  David Catuhe 892756786a step 2 8 years ago
  Benjamin Guignabert 0b4333436b beginning material library compatibility (no port yet) and corrected vicious bug about scene UBO bind 8 years ago
  David Catuhe cd42b9e2c2 More workloads 8 years ago
  David Catuhe 05216bfcea first check 8 years ago
  Benjamin Guignabert 6ad46d22b8 rebuild 8 years ago
  Benjamin Guignabert a80910a19c fixed playground local + shader view matrix declaration 8 years ago
  Benjamin Guignabert f106ba8444 rebuilt + fixed pbr shader issue 8 years ago
  Benjamin Guignabert f6e00c77ea checkout some files 8 years ago
  Benjamin Guignabert 6c2e26b0ec rebuild 8 years ago
  Benjamin Guignabert 80b485efcf merge with master 8 years ago
  David Catuhe 2e3fe889bc Fix stupid bug with mat.dispose() 8 years ago